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@/\/G3L is Offline
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Default Scope mod - 08-10-2004, 11:38 AM

Hey which pak file are the scopes located. I need to make some but cant seem to find them in any of my files. thanks.
  
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Default 08-10-2004, 11:45 AM

pak1 or pak2
  
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Default 08-10-2004, 11:55 AM

pak1 Textures>hud

kartop.tga, karbottom.tga <-Axis

zoomoverlay.tga <-Allies & G43(SH)
  
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Default 08-10-2004, 02:30 PM

[quote="Apocalypse | NoW":0cb75]pak1 Textures>hud

kartop.tga, karbottom.tga <-Axis

zoomoverlay.tga <-Allies & G43(SH)[/quote:0cb75]
  
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Default 08-10-2004, 07:00 PM

Thanks guys. When i open it up in photoshope i just get a black screen. do i just put something in there. or do i have to add an alpha channel or something. thanks.
  
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Default 08-10-2004, 07:16 PM

it should be a quarter of a circle. the clear part would be the circle. if u want color in game then u need to edit the shader.
  
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Default 08-10-2004, 07:48 PM

nope. all i get is a black screen. for both allies and axis.
  
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Default 08-10-2004, 09:25 PM

You prob didnt save the alpha right bud.

Scorp
  
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Default 08-10-2004, 09:28 PM

I think he means when he opens the .tga files.
  
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Default 08-10-2004, 09:31 PM

go 2 modingtheater forums and look 4 a tut on it.


  
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Default 08-10-2004, 10:38 PM

thanks ill try the tut.
  
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Default 08-11-2004, 10:29 AM

well im almost done with it. Do i need to save the whole thing as an alpha layer or just the quarter circle.
  
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Default 08-11-2004, 12:47 PM

idk, i just saved mine without any alpha layers...
  
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Default 08-11-2004, 01:32 PM

Mines work w/o alpha layers.
  
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Default 08-11-2004, 01:42 PM

[quote="Apocalypse | NoW":f40d1]Mines work w/o alpha layers.[/quote:f40d1]

mine too....
  
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