Battlefield Series: General Discussion General Discussion about Battlefield: 1942 & series |
 Editor Released |
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Captain
Posts: 5,021
Join Date: Mar 2005
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Editor Released -
08-07-2005, 01:47 PM
[url:dd58f]http://download.filefront.com/4015427;33521927730901ff3b6ab93594f7514bb6d08e70e6 5a46cb0948f477c47532718a53e46ed50620bd[/url:dd58f]
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1st Lieutenant
Posts: 4,807
Join Date: Jan 2002
Location: Ottawa, Ont, Canada
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08-07-2005, 04:26 PM
So can we now unlock big maps and more than 16 players? or is this just a Map maker?
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Senior Member
Posts: 760
Join Date: Jun 2002
Location: NC, USA
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08-08-2005, 08:45 AM
This is a complete MDK...maps, animations, models...the works.
There are options for supply line gameplay and over 64 players per map that was cut before release.
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Captain
Posts: 5,021
Join Date: Mar 2005
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08-08-2005, 10:49 AM
[quote="General Death":a133e]This is a complete MDK...maps, animations, models...the works.
There are options for supply line gameplay and over 64 players per map that was cut before release.[/quote:a133e]
I noticed in the editor they have 16, 32, 64, and 128 options for maps but I guess 128 isn't supported?
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Senior Member
Posts: 760
Join Date: Jun 2002
Location: NC, USA
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08-08-2005, 12:39 PM
Not sure if anyone has tried a 128 custom map yet.
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General of the Army
Posts: 18,202
Join Date: Jan 2002
Location: Ireland
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08-08-2005, 12:41 PM
Originally bf was meant to ship with maps supporting over 100 players, they scaled it back to 64 probably because the maps woulda had to have been even bigger, plus server bandwidth whorage woulda been worse.
Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
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Senior Member
Posts: 760
Join Date: Jun 2002
Location: NC, USA
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08-08-2005, 01:37 PM
Yea I personally dont care for the full 64 player servers. I dont think the maps are big enough to support that many players.
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Captain
Posts: 5,021
Join Date: Mar 2005
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08-09-2005, 03:54 PM
I just found out the carrier isn't one large static object but it's broken into peice you need to setup.
cuss:
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Captain
Posts: 5,021
Join Date: Mar 2005
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08-10-2005, 02:16 AM
The cameras in the editor are cool, and make it way eaiser to test dimensions without having to compile.
rock:
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