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             Face skinning porblems - 
            
          
		
		
				
		
				04-02-2006, 10:10 AM
			
			
			
		 
               
 ive made a face skin for the panzer grenadier, but i dont know what to change so its imported and i can use it. What files do i need. i already tried but id doesnt work.Here is my Tik file of the Panzer Gernadier
 
 TIKI
 setup
 {
 path models/human/german_panzer_grenadier
 skelmodel panzergrenadier.skd
 
 surface top shader panzerponcho
 surface pants shader panzergpants
 
 path models/human/heads			// Set new path for head model
 skelmodel head1.skd			// Set head model
 surface head shader maxwell
 
 path models/human/hands
 skelmodel hand.skd
 surface hand shader handsnew
 
 
 path models/gear/g_headgear
 
 skelmodel coveredhelmet.skd
 surface outside shader camohelm
 surface inside shader german-helmet_inside
 }
 
 
 //
 // define what folder to get specific sound from for the player model
 //
 $define pulloutdir sound/weapons/pullout
 
 
 init
 {
 client
 {
 // Cache sounds here
 }
 server
 {
 voicetype axis3 // set the voicetype to use for multiplayer instant messaging
 }
 }
 
 
 //
 // include the base player model definition
 //
 $include models/player/base/include.txt
 
 // need to indicate the end of the tiki file because we have a tiki command at the end
 //end
 
 
 and here the shader file:
 
 panzerponcho
 {
 qer_editorimage textures/panzertop2.tga
 {
 map textures/panzertop2.tga
 rgbGen lightingSpherical
 }
 }
 panzergpants
 {
 qer_editorimage textures/panzerboots2.tga
 {
 map textures/panzerboots2.tga
 rgbGen lightingSpherical
 }
 }
 maxwell
 {
 qer_editorimage textures/maxwell2.tga
 //cull none	// Prevents gaps around inside of mouth from being visible.
 {
 map textures/maxwell2.tga
 rgbGen lightingSpherical
 }
 }
 
 now whats wrong and what do i need to change?
 thx for your help
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