Alliedassault           
FAQ Calendar Search Today's Posts Mark Forums Read
Go Back   Alliedassault > FPS Gaming General Discussion > MoH General Discussion
Reload this Page Can i riip mohaa maps into RTCW!!!
MoH General Discussion General Discussion about Medal of Honor: Allied Assault, expansions and Pacific Assault

Reply
 
Thread Tools Display Modes
Old
  (#1)
Guest
 
Posts: n/a
   
Default 01-18-2002, 02:24 AM

All I know is that I just hope MoH has the same amount of interactivity with background objects (or more) as RTCW does.

You can destroy and trash tons of things in RTCW, (I especially like tearing down the giant Nazi swaztika flags) and that is a feature I really liked in RTCW.

Still haven't seen a game that lets you shoot up as many things as Max Payne, but then again that is a completely different engine so it might be less work to do it on that one.

I'm crossing my fingers that MoH:AA will have the same degree of interactivity.
  
Reply With Quote
Old
  (#2)
Castro is Offline
Junior Member
 
Posts: 2
Join Date: Jan 2002
Location: Auckland
 Send a message via ICQ to Castro  
Default 01-18-2002, 05:15 AM

i really hope not! i was playin with a couple ppl today who thought mohaa suk dis mixed nuts, and they said they could easily rip mohaa maps into rtcw. I would hate to see some unapreciated lamer play our L33T lvls. (just because rtcw has quake lvl's which suk- i like rtcw 2 but it is so like quake- doesnt even feel like a new gane). does any 1 know if this is possible I HOPE NOT!
  
Reply With Quote
Old
  (#3)
DigitalSmoke is Offline
Senior Member
 
Posts: 156
Join Date: Jan 2002
Location: -=Amsterdam=-
 Send a message via ICQ to DigitalSmoke  
Default 01-18-2002, 05:32 AM

Im sure they would like that for there Quake3 Mod
  
Reply With Quote
Old
  (#4)
FuBarGrn is Offline
Senior Member
 
Posts: 1,406
Join Date: Jan 2002
Location: your basement Muahahahahahaha..........
  Send a message via AIM to FuBarGrn  
Default 01-18-2002, 05:33 AM

I highly doubt this is possible,man....Although MOH and RTCW use the Quake Engine,they are real different.
Someone asked this question a few weeks ago,and the dev's said no.
  
Reply With Quote
Old
  (#5)
sgt.sayian is Offline
Senior Member
 
Posts: 332
Join Date: Jan 2002
Location: Hamilton,Ont,Canada
   
Default 01-18-2002, 05:51 AM

It would be very cool if you could, but I doubt you can.
  
Reply With Quote
Old
  (#6)
DigitalSmoke is Offline
Senior Member
 
Posts: 156
Join Date: Jan 2002
Location: -=Amsterdam=-
 Send a message via ICQ to DigitalSmoke  
Default 01-18-2002, 06:37 AM

Very Cool ?
It would suck, i also have a copy of Wolf but i would hate MOH be ripped to make Wolf be the game it was planned to be.

RTCW is a weak Quake3 Mod, i was very disapointed bout the Online play, No Communication, 2 teams of witch Every person on that team is trying to get the most frags, its just pathetic.

Bye RTCW Hallllllo!!! MOH!
  
Reply With Quote
Old
  (#7)
Manny is Offline
Senior Member
 
Posts: 609
Join Date: Jan 2002
Location: TheLandOfTheDead
   
Default 01-18-2002, 08:18 AM

You can.
I've recently played a counter-strike map in Wolfenstein (no kidding).
planetwolfenstein/tramdesign has a decompiler.
You can edit any official map, and I bet it works for MoH, too.
  
Reply With Quote
Old
  (#8)
Stony is Offline
Senior Member
 
Posts: 151
Join Date: Jan 2002
   
Default 01-18-2002, 10:47 AM

That CS map in RTCW was created to RESEMBLE the map in CS. It wasn't a rip directly from CS. Half-Life (CS) uses a modified Quake2 engine, while RTCW uses the Quake3 engine.

2 TOTALLY different sets of code.
  
Reply With Quote
Old
  (#9)
kimmen is Offline
Senior Member
 
Posts: 119
Join Date: Jan 2002
Location: Stockholm, sweden
   
Default 01-18-2002, 10:50 AM

yepp

------------------

didn't this game go gold like a long time ago? whats the big ass delay? they burning cdr's in their garages?
  
Reply With Quote
Old
  (#10)
madrebel is Offline
Senior Member
 
Posts: 534
Join Date: Jan 2002
Location: Newport Beach CA
 Send a message via ICQ to madrebel  
Default 01-18-2002, 11:07 AM

i wouldnt mind seeing a few of the CS maps ripped over to MoH. Obviously portions would need to be re-touched to fit the theme. one map in particular i would love to see is this one http://www.counter-strike.net/images...nferno1_b.jpg, and http://www.counter-strike.net/images/maps/italy1_b.jpg, and maybe this one with more stuff to hide behind http://www.counter-strike.net/images/maps/dust21_b.jpg, ive always like this one too, but it needs more stuff to hide behind http://www.counter-strike.net/images/maps/aztec1_b.jpg
  
Reply With Quote
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
vBulletin Skin developed by: vBStyles.com
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.