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		|   Face skinning porblems |  
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	| Junior Member 
				 
				Posts: 9 Join Date: Mar 2006        | 
   
		
            
             Face skinning porblems - 
            
          
		
		
				
		
				04-02-2006, 10:10 AM
			
			
			
		 
               
 ive made a face skin for the panzer grenadier, but i dont know what to change so its imported and i can use it. What files do i need. i already tried but id doesnt work.Here is my Tik file of the Panzer Gernadier
 
 TIKI
 setup
 {
 path models/human/german_panzer_grenadier
 skelmodel panzergrenadier.skd
 
 surface top shader panzerponcho
 surface pants shader panzergpants
 
 path models/human/heads			// Set new path for head model
 skelmodel head1.skd			// Set head model
 surface head shader maxwell
 
 path models/human/hands
 skelmodel hand.skd
 surface hand shader handsnew
 
 
 path models/gear/g_headgear
 
 skelmodel coveredhelmet.skd
 surface outside shader camohelm
 surface inside shader german-helmet_inside
 }
 
 
 //
 // define what folder to get specific sound from for the player model
 //
 $define pulloutdir sound/weapons/pullout
 
 
 init
 {
 client
 {
 // Cache sounds here
 }
 server
 {
 voicetype axis3 // set the voicetype to use for multiplayer instant messaging
 }
 }
 
 
 //
 // include the base player model definition
 //
 $include models/player/base/include.txt
 
 // need to indicate the end of the tiki file because we have a tiki command at the end
 //end
 
 
 and here the shader file:
 
 panzerponcho
 {
 qer_editorimage textures/panzertop2.tga
 {
 map textures/panzertop2.tga
 rgbGen lightingSpherical
 }
 }
 panzergpants
 {
 qer_editorimage textures/panzerboots2.tga
 {
 map textures/panzerboots2.tga
 rgbGen lightingSpherical
 }
 }
 maxwell
 {
 qer_editorimage textures/maxwell2.tga
 //cull none	// Prevents gaps around inside of mouth from being visible.
 {
 map textures/maxwell2.tga
 rgbGen lightingSpherical
 }
 }
 
 now whats wrong and what do i need to change?
 thx for your help
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	| Sergeant 1st Class 
				 
				Posts: 1,664 Join Date: May 2004 Location: Joined: 06 May 2003        | 
   
		
            
             
				
            
          
		
		
				
		
				04-03-2006, 06:52 AM
			
			
			
		 
               
 It's been a long long time so....
 In your tik you tell it to look for a shader called maxwell
 
 save your face shader as a seperate shader and make sure its called maxwell also try to make the images the same name as the shader
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		|   Face Shader |  
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	| Junior Member 
				 
				Posts: 9 Join Date: Mar 2006        | 
   
		
            
             Face Shader - 
            
          
		
		
				
		
				04-03-2006, 09:54 AM
			
			
			
		 
               
 I tried it but it wont work i made a new shader file which i named maxwell an in maxwell.shader i got the following:
 maxwell
 {
 ger_editorimage textures/maxwell.tga
 {
 map textures/maxwell.tga
 rgbGen lightingSpherical
 }
 }
 
 the maxwell.tga (the face image) and my other images (coat, ...) are all in one folder named textures.
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	| Junior Member 
				 
				Posts: 9 Join Date: Mar 2006        | 
   
		
            
             
				
            
          
		
		
				
		
				04-03-2006, 10:37 AM
			
			
			
		 
               
 ive made some screenshots but cant add them so if u want to take a closer look then i could email them to u |  
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	| Sergeant 1st Class 
				 
				Posts: 1,664 Join Date: May 2004 Location: Joined: 06 May 2003        | 
   
		
            
             
				
            
          
		
		
				
		
				04-03-2006, 11:29 AM
			
			
			
		 
               
 What is the name of your tik?? |  
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	| Junior Member 
				 
				Posts: 9 Join Date: Mar 2006        | 
   
		
            
             
				
            
          
		
		
				
		
				04-03-2006, 12:31 PM
			
			
			
		 
               
 Name of my Tik file:
 allied_{KL}Mystikal.
 
 I looked in a other pk3. file of a user and found out that he named it Zuser bla bla bla.pk3 i tried that and it worked, but i want to rename it to allied or axis but it wont work whit these names. Do u have a selfmade pk3 file with your own face skin which is named allied_bla bla.pk3 or axis_bla bla.pk3 ?
 Thx
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	| Sergeant 1st Class 
				 
				Posts: 1,664 Join Date: May 2004 Location: Joined: 06 May 2003        | 
   
		
            
             
				
            
          
		
		
				
		
				04-03-2006, 01:28 PM
			
			
			
		 
               
 The name of the pk3 doesnt matter the reason for the z b4 the name is cos of the order AA reads the pk3's
 I haven't modded in a year or so but I think your problem is the { symbols
 they confuse the game
 
 Try naming the tik  allied_Mystikal and see if he goes on the allied skin screen
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	| Junior Member 
				 
				Posts: 9 Join Date: Mar 2006        | 
   
		
            
             
				
            
          
		
		
				
		
				04-04-2006, 11:05 AM
			
			
			
		 
               
 well i got the part with the face but now if im in a game i dont see my own skin, why? how can i fix this? |  
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	| Sergeant 1st Class 
				 
				Posts: 1,664 Join Date: May 2004 Location: Joined: 06 May 2003        | 
   
		
            
             
				
            
          
		
		
				
		
				04-04-2006, 12:43 PM
			
			
			
		 
               
 You need to have force models switched on to see your skin on others but some servers will stop you from using this
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	| Junior Member 
				 
				Posts: 9 Join Date: Mar 2006        | 
   
		
            
             
				
            
          
		
		
				
		
				04-04-2006, 01:49 PM
			
			
			
		 
               
 i knew that but i dont want to see my skin on other players.i want to see my own skin on me.
 im in a clan and everybody has got their own skin which every member of our clan has so what we want is when were playing a game, we can tell who it is by seeing his skin.
 
 problem is i always play with my selfmade skin when i die in a freeze tag or something an i look at myself ive got a normal skin applyed to me. my other clan members also dont see my selfmade skin but if someone "strage" joins in our team he suddenly has got a selfmade skin of one of our clan members applyed to him.
 
 the question is why does it work on the "strange" person and why not on us and where does/did he get our skin?
 and how can we make it like the "strage person?"
 thx
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	| Sergeant 1st Class 
				 
				Posts: 1,664 Join Date: May 2004 Location: Joined: 06 May 2003        | 
   
		
            
             
				
            
          
		
		
				
		
				04-04-2006, 02:31 PM
			
			
			
		 
               
 You need to edit the first person tik as well then bud
 Also It sounds as tho you have edited the tik for a stock skin and left
 it as that so the "strange person " is using that skin
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	| Junior Member 
				 
				Posts: 9 Join Date: Mar 2006        | 
   
		
            
             
				
            
          
		
		
				
		
				04-04-2006, 04:11 PM
			
			
			
		 
               
 so what do i have to do to fix this what and where is the firste person tik and the bud. I opened the pak0 and pak2 file of the main folder and copyed the textures, tik and shader file to my desktop to edit them.
 after i was done i changed the image path of the shader file to the images that i have in my textures in this case it textures/models/human/bla bla.tga
 
 as i already said ive made some screenshot of this but cant insert theme here. i probably could send them to u via email, icq or xfire
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	| Junior Member 
				 
				Posts: 9 Join Date: Mar 2006        | 
   
		
            
             
				
            
          
		
		
				
		
				04-06-2006, 05:13 AM
			
			
			
		 
               
 where can i find the bud file and what do i need 2 edit in the bud file?what do u mean with first person tik
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	| Command Sergeant Major 
				 
				Posts: 2,769 Join Date: Jul 2005 Location: Virginia | 
   
		
            
             
				
            
          
		
		
				
		
				04-06-2006, 05:36 PM
			
			
			
		 
               
 +1 to scorpion for the patience. |  
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	| Sergeant 1st Class 
				 
				Posts: 1,664 Join Date: May 2004 Location: Joined: 06 May 2003        | 
   
		
            
             
				
            
          
		
		
				
		
				04-07-2006, 06:55 AM
			
			
			
		 
               
 there should be a tik with _fps or something at the end.For example:
 
 myskin.tik
 myskin_fps.tik
 you need to edit the 2nd one. This way you "see" your arms etc in your skin
 
 Also dont forget to have your skin on the server otherwise you wont see it properly
 
 (It really has been a while since I did this and am doing it from memory)
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