Quote:
	
	
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					Originally Posted by MPowell1944
					
				 All you have to do is use notepad to open up the map's .scr file, and add this line below the spawned in item :
 local.itemname immune bullet
 
 // item name matching the spawned item's local name given above.
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 Thanks. I thought I tried this before, but gave it another try and I can still fire through the objects. Here's a sample of what I'm doing:
	local.bags = spawn script_model
	local.bags immune bullet
	local.bags model "static/sandbag_link_main.tik"
	local.bags.origin = ( -2160 2210 276.13 )
	local.bags.angles = ( 0 0 0)
I must be doing something wrong. Any ideas? Thanks again!