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New scope model for the KAR 98K
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Itamar is Offline
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Default New scope model for the KAR 98K - 04-28-2003, 03:04 PM

Hey guys , i've decided to model for a new scope .. Much more realistic one

It's based on Major Konig's Scope from Enemy at the gates. I think it's much better than the original...

Crits please.

P.S. The scope was skinned by Guarnere biggrin: biggrin:

[img]http://66.24.37.128/kus98.jpg[/img]
  
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Default 04-28-2003, 03:51 PM

Wonderful. Any in-game screenshots yet? And will you release it?
  
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Default 04-28-2003, 09:52 PM

maybe raise the scope a little off the rifle and then you're set. Nice model
  
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Default 04-28-2003, 10:12 PM

why a new scope? the one on it now is realistic.
  
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Default 04-28-2003, 10:56 PM

Why a new scope? Simple answer...

Because he can.
  
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Default 04-28-2003, 11:11 PM

Looks good.
  
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hmm
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Default hmm - 04-28-2003, 11:47 PM

Why a new scope ? well , i'll make it even more simplified for you biggrin:

The scopes in MOHAA look like shit , if you look at them , you can see that the aim pointed to the human , is very big does not fit a human eye , it fits an elephant eye ! , that's why I decided to take an example from the real scope used in EatG ...

Gauv , Guarnere got it on the model for me for I am still "young" in modelling.. He says it's only the angle of the picture that makes it weird , nothing more..

If it will need a raise , I'll talk to him , btw I told him that to...
No ingame screenshot yet , will be published later on
  
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Default 04-29-2003, 11:08 AM

I can't wait for it... could you replace the scope on the Gewehr43 in Spearhead too?? Now THAT would be sweet! biggrin:
  
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Default 04-29-2003, 11:20 AM

Nice! u should add some scope adjustments to the model make it look more real biggrin:
  
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:)
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Default :) - 04-30-2003, 12:18 AM

Well , there was a distance adjusting knob , it's gone now , because I made the scope too much detailed. biggrin: Milkshape couldn't take it

I'm looking for exporting and importing plugins for 3ds MAX

I can't find them , now the only problem is with the lenses which I can put together good....
but the scope is now repositioned good as it should be (EatG)

http://community.webshots.com/scripts/editPhotos.fcgi , this is the address to my webshots photo album , you can see the new positioned scope there... , I'll also put the photo here...

[img]http://community.webshots.com/sym/image5/3/46/30/71434630JJVtsE_ph.jpg[/img]

THat's the real scope now
[img]http://community.webshots.com/sym/image4/2/68/6/70626806qbtjYT_ph.jpg[/img]
  
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Re: :)
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Default Re: :) - 04-30-2003, 12:48 AM

Quote:
Originally Posted by Itamar
I'm looking for exporting and importing plugins for 3ds MAX

I can't find them
Exporter is in the EA's SDK. I havent heard that someone had made a direct importer for 3dsmax. But you can export files for 3dsmax from LR if you have registered version.
  
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Default 04-30-2003, 03:22 AM

cant wait to get my hands on this. hurry up man.!!!! jk lol
  
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hhe
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Default hhe - 04-30-2003, 07:04 AM

LOL , G is exporting it ... So I can't realy do anything

If you want it faster , press on him not me

I'm all done ..

If there was an importer it would of been cool

btw - Sgt , contact me please regarding : " how can I texture a model I made in 3ds max..."

Thanks
  
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Default 04-30-2003, 07:28 AM

Now it may be too high angel: I think you can get away with it so it looks fine Good job
  
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hmm
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Default hmm - 05-02-2003, 11:17 PM

Well , the scope is almost finished guys

Only thing missing now is the scope from Dr Deleto

It will have Konig's scope ...

Screenshots ingame coming soon !

Stay tuned
  
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