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Junior Member
Posts: 10
Join Date: Jan 2002
Location: Malaysia
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06-11-2001, 11:15 PM
I wonder if there's secondary firing mode on the weapons in the game?
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Junior Member
Posts: 10
Join Date: Jan 2002
Location: Malaysia
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06-11-2001, 11:16 PM
Btw, How do you guys get the picture underneath your nick?
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Senior Member
Posts: 1,710
Join Date: Jan 2002
Location: nYc
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06-11-2001, 11:17 PM
hello Ruthless_B
go to your profile and you can choose the pic you want
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Junior Member
Posts: 10
Join Date: Jan 2002
Location: Malaysia
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06-11-2001, 11:22 PM
Testing testing
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Junior Member
Posts: 10
Join Date: Jan 2002
Location: Malaysia
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06-11-2001, 11:23 PM
Cool thanks Polaris, sorry for the spam and all that =)
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Senior Member
Posts: 4,430
Join Date: Jan 2002
Location: Hitler's Magic Barn
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06-12-2001, 01:00 AM
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Ruthless_B:
I wonder if there's secondary firing mode on the weapons in the game?
<HR></BLOCKQUOTE> If there wasn't a secondary firing mode in a weapon that is in the game in real life, then there probably wont be a secondary firing mode. If the M1 doesn't have a secondary firing mode in real life, there probably wont be one in the game. But I don't really know. It depends on how realistic the developers want the game to be.
[This message has been edited by Recycled Spooge (edited June 12, 2001).]
[This message has been edited by Recycled Spooge (edited June 12, 2001).]
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Senior Member
Posts: 108
Join Date: Jan 2002
Location: Buffalo, NY USA
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06-12-2001, 01:14 AM
"It depends on how realistic the developers want the game to be."
Well, lets see. No blood, no gore, no bullet holes on objects. I'd say not very...
[This message has been edited by -DJK- (edited June 12, 2001).]
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Senior Member
Posts: 1,710
Join Date: Jan 2002
Location: nYc
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06-12-2001, 01:19 AM
damit . DJK , you just happen to pop up everytime the word "realistic" gets mentioned , huh ?
j/k
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Senior Member
Posts: 301
Join Date: Jan 2002
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06-12-2001, 01:22 AM
Theres no bullet holes? what the hell? thats like one of the most important aspects of a first person shooter.
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Senior Member
Posts: 2,651
Join Date: Jan 2002
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06-12-2001, 01:43 AM
No Bullet holes on objects? Who says?
Hmm... hell that would really suck, anybody can verify that?
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Senior Member
Posts: 1,710
Join Date: Jan 2002
Location: nYc
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06-12-2001, 01:47 AM
if there's highly destructible environments then there's got to be bullet holes in walls and objects and stuff
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Senior Member
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06-12-2001, 02:03 AM
I believe that they said that bullet holes ruin the performance of the game or something...
[This message has been edited by Recycled Spooge (edited June 12, 2001).]
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Senior Member
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Join Date: Jan 2002
Location: [IMG]http://303rdbga.com/303logo2.gif[/IMG]
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06-12-2001, 02:05 AM
no its just bullet holes that are real wich chuncks out im pretty sure
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Senior Member
Posts: 108
Join Date: Jan 2002
Location: Buffalo, NY USA
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06-12-2001, 02:06 AM
Posted by Coriolis in the "Another hit location/crosshairs question" thread-
"Unfortunately, dynamically putting small holes in walls in a realistic fashion without destroying frame rates would take more time than we have for the game, and may not even be possible without making the normal game play look ugly."
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Senior Member
Posts: 4,430
Join Date: Jan 2002
Location: Hitler's Magic Barn
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06-12-2001, 02:12 AM
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by -DJK-:
Posted by Coriolis in the "Another hit location/crosshairs question" thread-
"Unfortunately, dynamically putting small holes in walls in a realistic fashion without destroying frame rates would take more time than we have for the game, and may not even be possible without making the normal game play look ugly." <HR></BLOCKQUOTE>
Thank you, kind sir.
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