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				getting obj server up and running - 
            
          
		
		
				
		
				10-27-2002, 10:18 PM
			
			
			
		  
		
	
                
            	
		
		
		hey all - 
 
first, thanks for everyone's help who answered questins to help me get my first dm server up.  kudos to all. 
 
now -  
 
i'm trying to set up a config file for an obj server, but i get errors on launch when it tries to open the obj maps. 
 
here's my config file - i think the path to the maps is oncorrect so if anyone can tell me what i'm doing wrong i'd be grateful.  thanks! 
 
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// Edit to fit your preferences.   
 
// server name that will show up on the game browser or gamespy.  Put your server name in the quotes 
sv_hostname "Feanor's Noldor: MoH:AA OBJ | FF OFF | CK Mod" 
// Admin is for your name 
Admin "Feanor" 
 
// msg of the day... doesn't seem to work 
g_motd "Feanor's Noldor: MOHAA Objective Server Server" 
 
// following four feilds do not show up any place that I know of yet. 
URL "http://www.samnjoe.net/mohaasite/" 
Email "feanorsnoldor@directvinternet.com" 
Location "Florida" 
Connection "DSL" 
 
// reconpass sets your RCON passoword to allow for remote admin 
seta rconpassword "xxxxxxx" 
 
// maximum number of players allowed 
sv_maxclients "8" 
 
// gamet type  1=FFA  2=Teammatch   3=roundbased  4=objective 
g_gametype 4 
 
// minimum ping?  why bother? 
sv_minping "0" 
 
//sv pure pak checker, does not allow clients to use PAK files the server doesnt have 
//0=off 1=on 
sv_pure 1 
 
// I haven't figured out what this all does for me yet so commands are commented out 
sv_floodProtect 1 
//sv_flood_waitdelay 10 
//sv_flood_persecond 4 
//sv_flood_msg 4 
 
//maxping keeps anyone with a higher ping than this value from connecting 
sv_maxping "500" 
 
// teamdamage friendly fire  0=off 1=on 
g_teamdamage "0" 
 
// allows Gamespy browser 
sv_gamespy "1" 
 
// inactivespectate is seconds of inactivity before moved to spectator  
g_inactiveSpectate "60" 
 
// inactive kick is seconds that a client will be kicked for inactivity 
g_inactiveKick "900" 
 
// max data transmit rate by clients on the server - depends on network 
sv_maxrate 2171 
 
// sv_fps 20 
 
// allow downloads 0=off 1=on 
sv_allowDownload 1 
 
// time limit for game 0=no limit 
timelimit "10" 
 
//set frag limit to end game.  0=none 
fraglimit "0" 
 
//net-niopx disallows IPX connections, TCP only net port 12203 
net_niopx 1 
 
// sets the UDP port 
net_port 12203 
 
// map rotation for the server dm/mohdm5 snowy park 
sv_maplist "obj_1 obj_2 obj_3 obj_4" 
 
// starting map when launched 
map obj_1  
 
//Logging. This is needed for Stats - Do Not Remove  
seta g_log "qconsole.log"  
seta logfile 3  
seta g_logsync 1 
 
---------------------- 
 
thanks again! 
		
	
		
		
		
		
		
	
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