Alliedassault           
FAQ Calendar Search Today's Posts Mark Forums Read
Go Back   Alliedassault > FPS Gaming General Discussion > MoH General Discussion
Reload this Page Crossfire Village TEST map ready
MoH General Discussion General Discussion about Medal of Honor: Allied Assault, expansions and Pacific Assault

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old
  (#25)
Zoner is Offline
Administrator
 
Zoner's Avatar
 
Posts: 17,739
Join Date: Apr 2002
Location: Camp Crystal Lake
   
Default 04-29-2003, 05:29 AM

Well, I'd say it was a success!!

We gave it a whirl Monday night and it ran VERY nicely! Ydiss said that he put functionality and gameplay over eye candy, and he was partially right. The gameplay and functionality part was dead on, but I thought the map LOOKED great as well. I was hitting well over 200fps in some places in the bar. I'd say the map averaged 55-60fps for me. Very nice.

It had a good combo of long avenues for sniping and rifling (w00t), and good close areas for the full-auto guys. My only gripe is that most of the exterior doors were locked and some of the breakable windows only showed black areas (because there was no room beyond it). Maybe Ydiss will open those buildings in future releases.

Overall, I think this one's a winner. I can't wait for the OBJ version.


http://www.fpsgameforums.com/forums/image.php?type=sigpic&userid=5399&dateline=1213387  247
  
Reply With Quote
 


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
vBulletin Skin developed by: vBStyles.com
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.