All I know is that I just hope MoH has the same amount of interactivity with background objects (or more) as RTCW does.
You can destroy and trash tons of things in RTCW, (I especially like tearing down the giant Nazi swaztika flags) and that is a feature I really liked in RTCW.
Still haven't seen a game that lets you shoot up as many things as Max Payne, but then again that is a completely different engine so it might be less work to do it on that one.
I'm crossing my fingers that MoH:AA will have the same degree of interactivity.
