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Reload this Page Please stop running non-dedicated servers ....
MoH General Discussion General Discussion about Medal of Honor: Allied Assault, expansions and Pacific Assault

 
 
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quiet is Offline
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Posts: 454
Join Date: Jan 2002
   
Default 12-24-2001, 09:21 AM

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Hotspur:
I have one question for you, Quiet: Do you honestly think MOH is as lag free as CS, Quake, and RTCW?

Actually I have two: if you do think so,why did you feel the need to make your initial post defending the net code by demanding only non-dedicated servers?

Remember I am not attacking this game which I think is great. I want it improved so it doesn't get killed on the open market by impossible net play.
<HR></BLOCKQUOTE>

When the game is ran on a "dedicated" server that is NOT sharing bandwidth via a network or has enough bandwidth to share (such as a T3), the game runs GREAT!

I am against non-dedicated servers.

I am asking that people run "dedicated" servers only.

That's DEDICATED only. "NOT" - Non-Dedicated.

Why are you getting this confused?

Re-read the topic and posts.

FYI:

All games tend to lag with 'non-dedicated' servers. That's "NON-Dedicated".

[This message has been edited by quiet (edited December 24, 2001).]
  
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