
01-30-2002, 04:14 AM
So, I have a AMD 1600 XP with 512 and a Geforce 2 TI (64 DDR), and I've been playing MOHAA at 1024x768 (32 bit color) with everything cranked up to full and 2x hardware AA. Up until mission 6 (the snow level) - everything ran silky smooth (even Normandy). On mission 6 though - I can barely get it to run at 800x600 with everything set to about medium (32 bbp). At 16 bit it runs really well at 1024, but the trees go all wacky (lots of strange breakup and shit like that). Anyway, anyone run into this? Did you fix it?
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