
02-15-2002, 01:36 AM
In the written documentation in my newly bought EU version of MOH, it states that:
To host a dedicated server and make it visible to Gamespy you'll have to open both IP and UDP ports:
12203, 12204, 12205, 12206, 6667, 3783, 27900, 28900, 29900, 29901, 13139, 6515
Why this many ports? Who so goddamn complex? It has never been that complex with either Q2 or Q3 and this is the Q3 engine?
We would like to host a couple of servers from inside our company with lots of bandwidth, but now we have to investigate if its worth it, because of the security issues involved!
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