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Speeding Up Gameplay
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=[DOA]=BallBuster is Offline
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Posts: 271
Join Date: May 2002
Location: Behind the trigger of a warm STG
   
Default Speeding Up Gameplay - 08-18-2002, 05:41 PM

Working with MeatGrinder and info from posts here like Rudedogs
helpful information we found his problem

It seems that having a nic card or sound card next to
the video card can (and did in MeatGrinders case) cause
a problem that looks like lag while playing Multiplayer

The card set-up was fine for everything else - no problems at all
It just caused a problem in multiplayer mode

Windows XP is not supposed to have a problem "sharing" IRQs
but in this case the sound card and vid card were using the
same IRQ. Once we moved the cards around so that the
slot next to the vid card was open - the problem was fixed.
When the 'puter was restarted Windows reassigned the IRQs
and the vid card was on its own IRQ

Just a not to anyone who is having "weird" problems like this

=[DOA]=BallBuster
  
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