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PJG Custom Realism Beta
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Buzz_Litebeer is Offline
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Join Date: Nov 2002
   
Default PJG Custom Realism Beta - 11-26-2002, 12:54 PM

I have created a custom version of realism to give a bit more "kick" to realism in spearhead.

You have to have spearhead turned on, and sv_runspeed is intended to be 250.

If you could try it out please do! make comments on pjgsquad.com in the forums area.

or just reply to this thread... ;-)

I have the mod for download at

http://people.ku.edu/~harschc/PJGRealismBETA1.zip

I already have a new version made that changes how many smoke grenades are given to the people with rifles, and it tweaks the ammo for the sten and the ppsh.

But I dont have time to compile it at the moment, and the version for download plays the same (since basically its just a matter of ammo changes in the next version)

Please comment on it, I am trying to make something that is worthy of being a competitive version and league solid such as CKR was for mohaa.

Buzz_Litebeer OUT
  
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Also I need Help
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Buzz_Litebeer is Offline
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Default Also I need Help - 11-26-2002, 01:08 PM

I am trying ot find out where in the files it specifies what weapons the people get... IE the british get weapons X.

I want to add a model, and make it a "new" class.

i found some unused weapons in the game for mutliplayer.

The FG42, and the KAR98 SNiper rilfe.

I want to make these available to the paratrooper class of germans (which I hope to create)

can anyone help me find the file?

I think ti will have an assiagment saying

American rifle - m1_garand or something similar, since i did find this info in the pk3 somewhere.
  
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