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Reload this Page New Weapon Model I Renedered *CRITS PLZ*
MoH Maps, Mods & Skins Discuss custom maps, skins and mods here.

 
 
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Phad_Vickers is Offline
Junior Member
 
Posts: 6
Join Date: Mar 2003
Location: Netherlands
   
Default 03-10-2003, 02:25 PM

Yes. You got me! I give up. I made up this name entirely, on the spur of the moment just to defend 'myself'.

I just started playing MOH again a few days ago, and came here for the Blood patch and following models got here.

Your hypocrisy, in short 'ruffled my fur' so to speak. So I jumped in. I [I]had[I] planned to ask you what program you were using... until I saw your post.

Believe what you will, I bet you didn't even actually read my post through- oh, and a tip- you just might want to deflate that ego a tad.

By the way, you might want to mention what I thought and Rungsi was pointing out (I may be just starting to get into modeling) but as I recall, 1964 or whatever amount of polys your model is, is just a tad bit high to use in MOH. I don't know what the number is for MOH, but for halflife 900 polys or so was considered to be [B}quite[/B] high, and I believe if you delete the right side of the rifle that would not be seen in MOH's HUD view, the poly count should drop enough to make the gun worthwile.

[img]http://phadvickers.homestead.com/files/Rifle3.jpg[/img]
  
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