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Reload this Page Making objects bullet proof
MoH Maps, Mods & Skins Discuss custom maps, skins and mods here.

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deathbyshaggy is Offline
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Posts: 8
Join Date: Apr 2003
   
Default 04-15-2003, 09:28 PM

Quote:
Originally Posted by MPowell1944
All you have to do is use notepad to open up the map's .scr file, and add this line below the spawned in item :

local.itemname immune bullet

// item name matching the spawned item's local name given above.
Thanks. I thought I tried this before, but gave it another try and I can still fire through the objects. Here's a sample of what I'm doing:

local.bags = spawn script_model
local.bags immune bullet
local.bags model "static/sandbag_link_main.tik"
local.bags.origin = ( -2160 2210 276.13 )
local.bags.angles = ( 0 0 0)

I must be doing something wrong. Any ideas? Thanks again!
  
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