Scirpting mod origin numbers for dm/mohdm maps -
09-07-2003, 08:28 AM
When modding a dm/mohdm map , is there an easier way to find the origin numbers for an object you woulkd want to place in the map?Example, if I wanted to put a crate in a certain place.Im doing it the hard way by trial and error.Is there an easier way by means of software or something.Any help would be great.