
10-29-2003, 09:08 PM
create your own shader, its simple
read my tutorial it explains it wink:
EDIT :
here lemme clear up what a shader is...
Basic Layout of each part...
the_object
{
qer_editorimage your/path/your_image.tga(or jpg)
{
map your/path/your_image.tga(or jpg) <--- SAME ^^
rgbGen lightingSpherical
}
---------------
its as easy as that...you make a shader for each bodypart...as i said in the tut...all a shader does is tell the game where your images are for the model...any model, weather it be weapon, player, etc...
when you make your own, making a head, upper body, lower body, is manditory, unless you wanna use Default settings in the Tik....
hope this helps rock:
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