Alliedassault           
FAQ Calendar Search Today's Posts Mark Forums Read
Go Back   Alliedassault > FPS Gaming General Discussion > MoH Maps, Mods & Skins
Reload this Page Cna u remove things on the compass?
MoH Maps, Mods & Skins Discuss custom maps, skins and mods here.

Reply
 
Thread Tools Display Modes
Cna u remove things on the compass?
Old
  (#1)
H4zard is Offline
Junior Member
 
Posts: 2
Join Date: Feb 2005
   
Default Cna u remove things on the compass? - 02-24-2005, 05:30 PM

Hey guys i have a question, i was wondering if i can remove of couple things on the MOHAA compass and how i can do this. I was also wondering how i can get my compass able to work for spearhead. If anyone could help me with this that would be awsome. Danke Schon!
  
Reply With Quote
Old
  (#2)
Scorpion -]M15F1T[- is Offline
Sergeant 1st Class
 
Posts: 1,664
Join Date: May 2004
Location: Joined: 06 May 2003
   
Default 02-24-2005, 06:26 PM

Yes just instead of editing the stock compass creat custom textures and or the bits u dont want just make a blank image with an alpha channel.
  
Reply With Quote
yeah
Old
  (#3)
chrisredfield003 is Offline
Senior Member
 
Posts: 172
Join Date: Nov 2004
Location: in a galaxy far far away
   
Default yeah - 02-24-2005, 07:12 PM

this is the kinds stull i love ill make u oen if now u can also modafy the ui for the compass to move it or something
  
Reply With Quote
Old
  (#4)
geRV is Offline
General of the Army
 
Posts: 18,202
Join Date: Jan 2002
Location: Ireland
   
Default 02-24-2005, 07:26 PM

eek:




Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
  
Reply With Quote
Re: yeah
Old
  (#5)
Scorpion -]M15F1T[- is Offline
Sergeant 1st Class
 
Posts: 1,664
Join Date: May 2004
Location: Joined: 06 May 2003
   
Default Re: yeah - 02-24-2005, 08:18 PM

Quote:
Originally Posted by chrisredfield003
this is the kinds stull i love ill make u oen if now u can also modafy the ui for the compass to move it or something

Sure you can it's prety easy as well beer:
  
Reply With Quote
Reply
Old
  (#6)
H4zard is Offline
Junior Member
 
Posts: 2
Join Date: Feb 2005
   
Default Reply - 02-27-2005, 09:27 AM

Ok so instead of editing the compass... i make a new document the same size as that one and just make a blank alpha channel? I don't got to fill in the Canvas a color or anything?
  
Reply With Quote
Old
  (#7)
Scorpion -]M15F1T[- is Offline
Sergeant 1st Class
 
Posts: 1,664
Join Date: May 2004
Location: Joined: 06 May 2003
   
Default 02-27-2005, 11:22 AM

The alpha makes it an invisible layer so if you want something to show up you can make it in your new file
  
Reply With Quote
Old
  (#8)
Leon is Offline
Member
 
Posts: 57
Join Date: Oct 2003
   
Default 02-28-2005, 12:31 PM

Using Photoshop

Create a new file. Make sure that it is a "legal" pixel size
and that it uses "RGB" color mode. "Contents"
can be white or transparent and it can be any resolution,
although 72 pixels/inch is recommended.
In the Layers window, create a New Layer. (Click and hold
the right-pointing arrow on the upper-right corner of the
Layers window for a menu.)
In the new Layer, create your detail, whether by painting
from scratch or pasting in an image you've copied from
elsewhere.
When you are done painting your detail, go to the menu and
choose "Select," and "All" to select the entire image in
your new layer. Then "Edit" and "Copy" from the menu (or
CTRL+C) to copy the entire image.
In the Layers window, select the "Channels" tab (or on the
menu, "Windows," "Show Channels").
Create a New Channel (use the same arrow menu as for New
Layer). Accept the defaults for the name and "masked areas."
A new Alpha channel will appear in your Channels window; by
default it will be black and current.
On the top menu, select "Edit," and "Paste." This will paste
a grayed version of your detail on top of the black alpha
channel.
Make white (RGB: 255, 255, 255) your current color. With the
pasted selection still active, select from the top menu
"Edit" and "Fill," and use "foreground color" (which should
be white).
You might want to double check that your Alpha layer is
aligned with your RGB layers -- "Paste" is not always
accurate. Make both channels visible and moved the entire
alpha channel as needed.
If you want parts of your detail to blend in with the
background paint on the the Building Architect building
(i.e., semi-transparent), then use a gray color in the alpha
channel instead of white. The darker the gray, the more the
background will show through.
Under "File," select "Save a Copy..." Save the file in Targa
(.tga) .You should save it at 32
bits/pixel.
Leon

leonmohpa@yahoo.com
-----------------------------------------------------------------------
  
Reply With Quote
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
vBulletin Skin developed by: vBStyles.com
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.