well doesnt matter if the map has a script.
depends on how you are loading the map.
if the maps .bsp file is in your main/maps folder then you can open it from console.
make sure you have added a player spawn point.
info-player-start is generally what I place when still editing the map.
team spawn locations are not important till your ready to set those up.
Yep, its most likely the info -> Player -> Start you need, a map will load without a .scr file. Buy you need a player start, not a spawn point, it wont work that'a way.
ok.
well if you have the player start point.
and you have compiled the map to a .bsp
the bsp file is in your main/maps folder
then you can enter the map from the console
type:
map yourmapsname
to select the map from ingame list.
the map needs to have the .scr, ui, shader files all set up
dosent matter if its a PK3 or not.. you just need to get the map working