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Big problem with loading game solo missions!Copied console..
Old
  (#1)
Dark_Sniper[1] is Offline
Junior Member
 
Posts: 14
Join Date: Jan 2003
   
Default Big problem with loading game solo missions!Copied console.. - 01-17-2003, 12:09 PM

Hers the problem i click normandy then it does this on the console on my desktop! why ?someone please help me !!
By the way this is for spearhead. ive ran it before then i did nothing for 2 weeks but play multiplayer, then i go on solo and it doesn't work mutly does tho.

--- Common Initialization ---
Medal of Honor Spearhead 2.11 win-x86 Nov 19 2002
----- FS_Startup -----
Current search path:
C:\Program Files\EA GAMES\MOHAA\mainta\User-BLOOD- Akuma fixed v4.3.pk3 (15 files)
C:\Program Files\EA GAMES\MOHAA\mainta\pak3.pk3 (311 files)
C:\Program Files\EA GAMES\MOHAA\mainta\pak2.pk3 (767 files)
C:\Program Files\EA GAMES\MOHAA\mainta\pak1.pk3 (6969 files)
C:\Program Files\EA GAMES\MOHAA/mainta
C:\Program Files\EA GAMES\MOHAA\main\User_astro_dmworldcup.pk3 (18 files)
C:\Program Files\EA GAMES\MOHAA\main\user-Zagash-Ultimate-Realistic-Effect-MEGAPACK.pk3 (202 files)
C:\Program Files\EA GAMES\MOHAA\main\User-TurpentineScopes.pk3 (7 files)
C:\Program Files\EA GAMES\MOHAA\main\User-Stalingrad2Full.pk3 (42 files)
C:\Program Files\EA GAMES\MOHAA\main\user-CloseCombat.pk3 (25 files)
C:\Program Files\EA GAMES\MOHAA\main\user-[MoD] Akuma [SEALs] Blood v 3.3.pk3 (15 files)
C:\Program Files\EA GAMES\MOHAA\main\user-17thAirbSoldier_bloody.pk3 (13 files)
C:\Program Files\EA GAMES\MOHAA\main\pak6.pk3 (104 files)
C:\Program Files\EA GAMES\MOHAA\main\Pak5.pk3 (259 files)
C:\Program Files\EA GAMES\MOHAA\main\Pak4.pk3 (593 files)
C:\Program Files\EA GAMES\MOHAA\main\Pak3.pk3 (669 files)
C:\Program Files\EA GAMES\MOHAA\main\Pak2.pk3 (4722 files)
C:\Program Files\EA GAMES\MOHAA\main\Pak1.pk3 (772 files)
C:\Program Files\EA GAMES\MOHAA\main\Pak0.pk3 (11175 files)
C:\Program Files\EA GAMES\MOHAA/main

----------------------
26678 files in pk3 files
execing default.cfg
execing buildver.cfg
execing menu.cfg
execing newconfig.cfg
execing localize.cfg
Config: unnamedsoldier.cfg
execing configs/unnamedsoldier.cfg
couldn't exec localized.cfg
execing autoexec.cfg
Unknown command "fov"
execing custom.cfg
...detecting CPU, found Intel Pentium III

------- Input Initialization -------
Initializing DirectInput...
Couldn't set DI coop level
Falling back to Win32 mouse support...
------- Input Initialization Complete ------- 34
You are now setup for medium mode.
----- Client Initialization -----
Called FadeSound with: 0.000000
----- Initializing Renderer ----
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\WINDOWS\SYSTEM\opengl32.dll' ): succeeded
...setting mode 3: 640 480 FS
...using colorsbits of 16
...calling CDS: ok
...registered window class
...created window@0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 16, 24, 0 )
...28 PFDs found
...hardware acceleration found
...PIXELFORMAT 4 selected
...creating GL context: succeeded
...making context current: succeeded
Initializing OpenGL extensions
...GL_EXT_texture_compression_s3tc not found
...GL_ARB_texture_compression not found
...using GL_EXT_texture_env_add
...using WGL_EXT_swap_control
...using GL_ARB_multitexture
...ignoring GL_EXT_texture_env_combine
...using GL_EXT_compiled_vertex_array
...WGL_3DFX_gamma_control not found

GL_VENDOR: Intel
GL_RENDERER: Intel Solano
GL_VERSION: 1.1.2 - Build 4.12.01.2687
GL_EXTENSIONS: GL_ARB_multitexture
GL_EXTENSIONS: GL_ARB_transpose_matrix
GL_EXTENSIONS: GL_EXT_abgr
GL_EXTENSIONS: GL_EXT_bgra
GL_EXTENSIONS: GL_EXT_clip_volume_hint
GL_EXTENSIONS: GL_EXT_compiled_vertex_array
GL_EXTENSIONS: GL_EXT_cull_vertex
GL_EXTENSIONS: GL_EXT_fog_coord
GL_EXTENSIONS: GL_EXT_packed_pixels
GL_EXTENSIONS: GL_EXT_packed_pixels_12
GL_EXTENSIONS: GL_EXT_paletted_texture
GL_EXTENSIONS: GL_EXT_rescale_normal
GL_EXTENSIONS: GL_EXT_secondary_color
GL_EXTENSIONS: GL_EXT_separate_specular_color
GL_EXTENSIONS: GL_EXT_stencil_wrap
GL_EXTENSIONS: GL_EXT_texture_env_add
GL_EXTENSIONS: GL_EXT_texture_env_combine
GL_EXTENSIONS: GL_EXT_texture_filter_anisotropic
GL_EXTENSIONS: GL_WIN_swap_hint
GL_MAX_TEXTURE_SIZE: 1024
GL_MAX_ACTIVE_TEXTURES_ARB: 2

PIXELFORMAT: color(16-bits) Z(16-bit) stencil(0-bits)
MODE: 3, 640 x 480 fullscreen hz:N/A
GAMMA: hardware w/ 0 overbright bits
CPU: Intel Pentium III
rendering primitives: single glDrawElements
texturemode: gl_linear_mipmap_nearest
picmip: 0
picmip_models: 0
picmip_sky: 0
texture bits: 16
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: disabled
Initializing Shaders
Setting up Shaders
----- finished R_Init -----
------- profiling DrawBackground methods -------
glDrawPixels w/ BGR: 69344 clocks
glDrawPixels w/ RGB: 67140 clocks
glTexSubImage2D w/ BGR: 78247341 clocks
glTexSubImage2D w/ RGB: 2914668 clocks
DrawBackground: using glDrawPixels with RGB data
-------------------------------
Winsock Initialized
Opening IP socket: localhost:12203
Hostname: oemcomputer.carolina.rr.com
IP: 66.56.115.239
------- Sound Initialization (full) -------
Sound opened using Direct Sound
'Miles Fast 2D Positional Audio' provider opened.
Loading global/sound0.txt
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
----- Sound Info -----
driver - Miles Fast 2D Positional Audio
speaker setup - 2 speakers
reverb - OFF
samplebits - 16
speed - 44100
----------------------
------- Sound Initialization Complete ------- 107 ms
Setting up Shaders
Loading inventory...
----- Client Initialization Complete ----- 5352 ms
--- Common Initialization Complete --- 8824 ms
Working directory: C:\Program Files\EA GAMES\MOHAA
Loading Localization File global/localization.txt
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
trFMV:lay(), playing EAlogo.RoQ
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
r_ext_compressed_textures will be changed upon restarting.
-------- CL_Vid_Restart_f --------
------- Sound Begin Registration -------
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
------- Sound Begin Registration Complete -------
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...hiding window
...destroying window
...window successfully destroyed
...resetting display
...shutting down QGL
...unloading OpenGL DLL
----- Initializing Renderer ----
----- R_Init -----
Cmd_AddCommand: r_infostaticmodels already defined
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\WINDOWS\SYSTEM\opengl32.dll' ): succeeded
...setting mode 3: 640 480 FS
...using colorsbits of 16
...calling CDS: ok
...created window@0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 16, 24, 0 )
...28 PFDs found
...hardware acceleration found
...PIXELFORMAT 4 selected
...creating GL context: succeeded
...making context current: succeeded
Initializing OpenGL extensions
...GL_EXT_texture_compression_s3tc not found
...GL_ARB_texture_compression not found
...using GL_EXT_texture_env_add
...using WGL_EXT_swap_control
...using GL_ARB_multitexture
...ignoring GL_EXT_texture_env_combine
...using GL_EXT_compiled_vertex_array
...WGL_3DFX_gamma_control not found

GL_VENDOR: Intel
GL_RENDERER: Intel Solano
GL_VERSION: 1.1.2 - Build 4.12.01.2687
GL_EXTENSIONS: GL_ARB_multitexture
GL_EXTENSIONS: GL_ARB_transpose_matrix
GL_EXTENSIONS: GL_EXT_abgr
GL_EXTENSIONS: GL_EXT_bgra
GL_EXTENSIONS: GL_EXT_clip_volume_hint
GL_EXTENSIONS: GL_EXT_compiled_vertex_array
GL_EXTENSIONS: GL_EXT_cull_vertex
GL_EXTENSIONS: GL_EXT_fog_coord
GL_EXTENSIONS: GL_EXT_packed_pixels
GL_EXTENSIONS: GL_EXT_packed_pixels_12
GL_EXTENSIONS: GL_EXT_paletted_texture
GL_EXTENSIONS: GL_EXT_rescale_normal
GL_EXTENSIONS: GL_EXT_secondary_color
GL_EXTENSIONS: GL_EXT_separate_specular_color
GL_EXTENSIONS: GL_EXT_stencil_wrap
GL_EXTENSIONS: GL_EXT_texture_env_add
GL_EXTENSIONS: GL_EXT_texture_env_combine
GL_EXTENSIONS: GL_EXT_texture_filter_anisotropic
GL_EXTENSIONS: GL_WIN_swap_hint
GL_MAX_TEXTURE_SIZE: 1024
GL_MAX_ACTIVE_TEXTURES_ARB: 2

PIXELFORMAT: color(16-bits) Z(16-bit) stencil(0-bits)
MODE: 3, 640 x 480 fullscreen hz:N/A
GAMMA: hardware w/ 0 overbright bits
CPU: Intel Pentium III
rendering primitives: single glDrawElements
texturemode: gl_linear_mipmap_nearest
picmip: 0
picmip_models: 0
picmip_sky: 0
texture bits: 16
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: disabled
Initializing Shaders
Setting up Shaders
----- finished R_Init -----
------- profiling DrawBackground methods -------
glDrawPixels w/ BGR: 50007 clocks
glDrawPixels w/ RGB: 48494 clocks
glTexSubImage2D w/ BGR: 84693357 clocks
glTexSubImage2D w/ RGB: 3087000 clocks
DrawBackground: using glDrawPixels with RGB data
-------------------------------
Setting up Shaders
----- finished CL_Vid_Restart_f ----
Called FadeSound with: 0.000000
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
You are now setup for easy mode.
------ Server Initialization ------
Server: briefing/briefingt1
Called FadeSound with: 0.000000
Called FadeSound with: 0.000000
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
Called FadeSound with: 0.000000
Setting up Shaders
UI_DrawConnect called
LoadLibrary("mainta/gamex86.dll") failed
...reason: 'One of the library files needed to run this application cannot be found.

'
----- CL_Shutdown -----
Called FadeSound with: 0.000000
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
------- Sound Shutdown (full) -------
------- S_MILES_StopAllSounds -------
------- S_MILES_StopMP3 -------
------- Q_AIL_shutdown -------
------- S_MILES_FreeDLL -------
------- S_MILES_FreeDLL Finished! -------
------- Miles DLL Removed -------
------- Sound Deallocation (4) -------
Deallocating 0x 4 (Done)
Deallocating 0x 4 (Done)
Deallocating 0x 4 (Done)
------- Sound Shutdown Complete -------
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...hiding window
...destroying window
...window successfully destroyed
...resetting display
...shutting down QGL
...unloading OpenGL DLL
-----------------------
----- Server Shutdown -----
---------------------------
Couldn't load game
  
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Old
  (#2)
-=[BAD]=-Thorshammer is Offline
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Posts: 567
Join Date: Jun 2002
Location: leaning on a lampost...
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Default 01-17-2003, 12:48 PM

your missing this file so the game won't run

LoadLibrary("mainta/gamex86.dll") failed
...reason: 'One of the library files needed to run this application cannot be found.

'
you should reinstall and patch your game to 2.11 that should cure the problems.
  
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