Quote:
Originally Posted by MPowell1944
All you have to do is use notepad to open up the map's .scr file, and add this line below the spawned in item :
local.itemname immune bullet
// item name matching the spawned item's local name given above.
|
Thanks. I thought I tried this before, but gave it another try and I can still fire through the objects. Here's a sample of what I'm doing:
local.bags = spawn script_model
local.bags immune bullet
local.bags model "static/sandbag_link_main.tik"
local.bags.origin = ( -2160 2210 276.13 )
local.bags.angles = ( 0 0 0)
I must be doing something wrong. Any ideas? Thanks again!