MoH General Discussion General Discussion about Medal of Honor: Allied Assault, expansions and Pacific Assault |
|
|
Master Sergeant
Posts: 1,789
Join Date: May 2002
Location: Marietta, GA
|

11-11-2002, 12:29 PM
Spoken like the true artillery man you are, Joe! biggrin:
|
|
|
 |
|
|
Senior Member
Posts: 12,585
Join Date: Jan 2002
Location: Staten Island, NY, USA
|

11-11-2002, 12:30 PM
cool:
|
|
|
 |
|
|
Junior Member
Posts: 26
Join Date: Nov 2002
|

11-11-2002, 12:52 PM
teamplay... id love to see more of it. its few and far between, and i think artillery strikes with the aid of range-calls and the like would be a move in the right direction.
|
|
|
 |
|
|
Senior Member
Posts: 12,585
Join Date: Jan 2002
Location: Staten Island, NY, USA
|

11-11-2002, 12:55 PM
It's too bad they aren't in this damn game! mad:
|
|
|
 |
|
|
Guest
|

11-11-2002, 12:57 PM
I'm sure LRRP (my clan) could figure out a way to call in mortar using Roger Wilco.
we're big on teamwork.
|
|
|
 |
|
|
Senior Member
Posts: 364
Join Date: Aug 2002
Location: Ireland
|

11-11-2002, 01:55 PM
i didnt no u could call in artillery strikes is this only for the full or the demo.
and do u guys no that the malta map wont be in the final release same goes for the other map what ever it called.
|
|
|
 |
|
|
Member
Posts: 60
Join Date: Mar 2002
|

11-12-2002, 01:20 PM
I don't see why Air-Strikes or Artillery could not be modded into MOH. Airstrikes being easiest.. It involves use of the binoculars.. If right-click while peering through them you will note a radio static sound.. which in some scenarios as you remember called in a strike...
|
|
|
 |
|
|
Guest
|

11-12-2002, 01:37 PM
[quote="Cpl_Punishment":98a47]I don't see why Air-Strikes or Artillery could not be modded into MOH. Airstrikes being easiest.. It involves use of the binoculars.. If right-click while peering through them you will note a radio static sound.. which in some scenarios as you remember called in a strike...[/quote:98a47]
do you really want air strikes in this game?
think about it, either they have to limit it to one strike per map (in which case some n00b will waste it on an open area with no enemies)
or they give you as many airstrikes as you want, in this case no one will venture outside and it'll be bunker camping.
|
|
|
 |
|
|
Senior Member
Posts: 112
Join Date: Aug 2002
Location: England
|

11-12-2002, 02:13 PM
[quote="CSF_Jaizen":68e6e]#1 shut the fuck up! the game isnt even out, its a demo.
#2 the server bugs are server side, easily worked out.
#3the reason the models are fast if you cared to look under create server is fast run option server side.
#4 the grenade weapon for the germans is actually a real weapon and does take skill to use effectively, just like homo's bitch about rocket launchers shotties you bitch about this.
If ya dont like it dont play it.[/quote:68e6e]
You got a bad attitude boy, not cool:
This lad is just giving us his opinion on the game, if you dont like that then you should shut the fuck....up!!!! fire2:
|
|
|
 |
 Re: MOH:SPEARHEAD BUGS & DRAWBACKS!!! Corporal's Take. |
|
|
Senior Member
Posts: 404
Join Date: Oct 2002
|
Re: MOH:SPEARHEAD BUGS & DRAWBACKS!!! Corporal's Take. -
11-12-2002, 03:15 PM
[quote="Cpl_Punishment":cdc28]Well I've spent alot of hours over the past two days playing the new SPEARHEAD, and I just wanted to give ALLIEDASSAULT.COM my take on what I have concluded...
First of all...
BUGS BUGS BUGS!!!!! One of the most fustrating things I've encountered with MOHSH (Medal of Honor Spearhead), Is the the nasty little glitches.. and here I will catalog what I've found;
~FROZEN SERVERS~ Well by now everyone has encountered this one and know what it is.. so I'll just leave it at that... definately better be fixed by showtime!
~SILENT RIFLES~ The new Russian and British Rifle sound effects have a tendency to only work half the time... whats with this??
~UNDER THE MAP IS BACK!~ While playing the Sub-Base map, I ACCIDENTLY fell under the map while spawning... hmmm I dunno how but I did.. But no biggie here.. couldn't do much.. so not to worry...
~PLAYER MODELS MOVE TOO FAST~ First thing I noticed when I went into combat was the players were moving waaaaay too fast!!! to the point where it was impossible to use a rifle! And I'm pretty good with a rifle..
~FROZEN PLAYER MODELS~ I noticed a lack of animation in the player models at times... they would like freeze in place while running for about a second before moving again.. and sometimes player models going up stairs seem to melt into them.. possibly this is related to the speed issue above???
~GAME HANGS BETWEEN MAP LOADS SOMETIMES~ I've encountered this problem about 3 times today while playing...
~NEW TAUNTS NOT IMPRESSIVE~ heh heh okay... just my own personal rant here...
--------------------------------------------------------------------
Well thats how the bug report stands so far... Hope these issues will be addressed soon! On the plus side I did like a few things about the new MOHSH, The fact you can't lean and run is nice.. I hate those gay players who Bind Strafing keys to the leaning keys... And it might be my imagination but the game seems to run alot smoother with players pinging up to 250 now.. I noticed no reduction in performance. And finally I can play Russian soldiers, and British Commandos! Love it!!
ONE FINAL NOTE: I'd love to find the programmer at EA who added the Axis Rifle Grenade... So I can rip out his fingernails!!!!! Good Lord I can already see games degenerating into a Chaotic Newbie Circus! Ack!!!
Cpl.Punishment[/quote:cdc28]
Its a demo moron not the real game. The full version has everything worked out. And that greande rifle isnt in the full version so you can quit your belly aching now.
|
|
|
 |
|
|
Guest
|

11-12-2002, 03:16 PM
and what makes you so sure of that? it's not like they have a chance to correct everything before it ships once they are discovered in the demo.
|
|
|
 |
 Re: MOH:SPEARHEAD BUGS & DRAWBACKS!!! Corporal's Take. |
|
|
Guest
|
Re: MOH:SPEARHEAD BUGS & DRAWBACKS!!! Corporal's Take. -
11-12-2002, 03:17 PM
[quote="Hans-AlbinVonReitzenstein"]
Its a demo moron not the real game. The full version has everything worked out. [quote]
you do know that this is an EA game, don't you???????
|
|
|
 |
|
|
Senior Member
Posts: 404
Join Date: Oct 2002
|

11-12-2002, 03:17 PM
It was a guess. Well DUH! EA cant even release a damn patch for BF1942. Looks like ole BF1942 is going to be traded in for SH
|
|
|
 |
|
|
Senior Member
Posts: 112
Join Date: Aug 2002
Location: England
|

11-12-2002, 03:41 PM
[quote="Hans-AlbinVonReitzenstein"]
Its a demo moron not the real game. The full version has everything worked out. [quote]
Why the F**k are people being such noobs? This guy aint done nothing wrong, hes simply telling us what problems hes encountered. And how do you know the full game will have it all worked out, you a programmer at ea? no didnt think so, moron.
Sorry peeps, just that these impolite insulting gimps get on my nerves, you know theyre all bully victims at school whos only way to feel big is to give grief online......so run along muppets before I take ya dinner money!
|
|
|
 |
|
|
Senior Member
Posts: 631
Join Date: May 2002
Location: Odenton, MD -- USA
|

11-12-2002, 05:19 PM
I think that most of the server problems that everyone is encountering is because most of the servers are running on somebody's home box and that ain't gonna hack it for this game. We're gonna need it running on dedicated game servers same as MOHAA.
|
|
|
 |
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
Powered by vBulletin® Version 3.8.12 by ScriptzBin Copyright ©2000 - 2025, vBulletin Solutions Inc.
vBulletin Skin developed by: vBStyles.com
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.
|