MoH General Discussion General Discussion about Medal of Honor: Allied Assault, expansions and Pacific Assault |
 Wallhack |
|
|
Junior Member
Posts: 25
Join Date: May 2002
Location: Toronto, Canada.
|
Wallhack -
11-25-2002, 03:38 AM
I was in spectator mode on our server, fiddling with CrowKing's AutoKick, and watching two visiting players, when in walks a clanner with the rank of private (no names). He immediately throws down the gauntlet, challenging both of them to face him, claiming he cant be beat. One of the players expressed puzzlement: if you're so good, how come your just a private?
I just joined, he says, but believe me, I'm on the way up.
Well, well thinks I. Let's see what this guy's got. It's always nice to face a talented player. And if he's not, me and the other two will teach him a lesson in humility.
The map is Stalingrad, 3 of us on axis, him on Allies.
As I start to hunt for him, my team is getting nailed left and right. I track down the sound of gunfire and I make a positive ID on his location. I was sure going in for the kill he hadnt seen me....I carefully approach the door (walking)....I hear nothing....I peek in and see him standing in the room about midway in...his gun pointed at the door...and blamo! I'm dead.
Hmm, thats weird thinks I. Ah well, mabye he did see me after all.
Patiently once more I hunt him down and quiet as a ninja I approach his position...this time I made sure he didnt see me...and once again Blam! I'm dead as I enter the room.
By now Im suspicious, so I go to spectator. I see him calmly standing in an apartment, looking out over the roof with the machine gun on it. All of a sudden he stops...as if he's seen something...then shifts his position....i quickly change players and lo and behold behind the little hut that covers the ladder on that roof is an axis player. I quickly move back to our suspect and observe him pulling out a frag. He swiftly takes this axis player out.
Here's the kicker: there is no way our suspect could have seen that axis player...unless of course he was using a Wallhack, a cheat that removes most if not all of the wall textures, rendering them as invisible as Wonder Woman's plane...u can still see the outline so you dont go bumping into them, but all walls are transparent.
Even though, to my knowledge (please correct me if Im wrong) there is no wallhack detector out there, its doubtful this cheater is aware of that, so through the console I announce in computer like tones Cheat Detected: Wallhack. Booting Offending Player. Then he went bye bye.
I dont know if my Cheat Buster bluff worked, but I'm sure he'll think twice before comming back to our server. I've checked the ladders my team is on, and we're clear; this guy's clan is nowhere on it. Does his clan know? Would they want to? Or are they naive enough to think he's just really that good? I didnt name his team or his name...mabye I should have. I dont have to go into the Cheating Hurts Us All speach do I?
Submitted for your consideration,
Lt.Col.Virgo Quinn
Commanding,
The North Shore Regiment [NSR]
[url:29672]http://www.northshoreregiment.org/[/url:29672]
[img]http://webpages.charter.net/onyxedge/banner.jpeg[/img][/url]
|
|
|
 |
|
|
Senior Member
Posts: 404
Join Date: Oct 2002
|

11-25-2002, 03:48 AM
Wallhacks= OLD NEWS. hake:
|
|
|
 |
|
|
Junior Member
Posts: 25
Join Date: May 2002
Location: Toronto, Canada.
|

11-25-2002, 03:53 AM
Old news to you and me perhaps. Wallhackers are pretty easy to spot if you know what to look for. This post was meant more as a warning to those in the MOH community who are not aware of the cheating terrorists in our midst.
So, can we stop wallhackers? Does altering sv_pure have any effect? Is there a program that will do it?
Cheers,
V.
|
|
|
 |
|
|
Senior Member
Posts: 178
Join Date: May 2002
Location: Syracuse, NY
|

11-25-2002, 05:27 AM
Unfortunately, the only recourse that I know of is identifying them and having them kicked and banned from the server. But before we do that, lets get rid of all those players who call console a weeny.
The new callvote in Spearhead wont help much with this either. Instead of using it as it is intended, lets just kick that guy with the high score cause I cant beat him oOo:
I'm really getting sick of the parents who let their 3rd graders play this game. mwah:
|
|
|
 |
|
|
Junior Member
Posts: 10
Join Date: Oct 2002
Location: U.K.
|

11-25-2002, 06:53 AM
I believe that you can't get rid of cheaters in any game, when someone starts cheating they seem to grow an addiction to it and it's very hard to stop cheating, and if you try and stop them they just see it as another challenge to try and get back on and cheat even more. If you make patches or mods that stop cheating, they see that as a challenge as well and try to make new cheats that work around the patches or mods.
I know this because i used to cheat myself on quake 3, i grew an addiction to cheating and couldn't stop, in the end i gave my brother my PC and stopped using it for a few months. Now I'm using it again i see how pitiful it was to cheat, and i know that I'm never going to do it again.
|
|
|
 |
|
|
Senior Member
Posts: 400
Join Date: Jan 2002
Location: USA
|

11-25-2002, 07:16 AM
5 posts a day on cheaters and there all 19 paragraphs long. You just waste your time writing about them. We know there there, no need to tell us every 10 mins that "OMG! I SEEN A CHEATER TODAY!" Quite old
|
|
|
 |
|
|
Senior Member
Posts: 12,585
Join Date: Jan 2002
Location: Staten Island, NY, USA
|

11-25-2002, 11:50 AM
Wallhacks can be hard to notice. You really need to watch a player for awhile in spectator before you can make accuications. I've watched someone on the AA.COM server get 15 kills before I decided he had one.
|
|
|
 |
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
Powered by vBulletin® Version 3.8.12 by ScriptzBin Copyright ©2000 - 2025, vBulletin Solutions Inc.
vBulletin Skin developed by: vBStyles.com
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.
|