Alliedassault           
FAQ Calendar
Go Back   Alliedassault > FPS Gaming General Discussion > MoH General Discussion
Reload this Page Blood Patch
MoH General Discussion General Discussion about Medal of Honor: Allied Assault, expansions and Pacific Assault

Reply
 
Thread Tools Display Modes
Old
  (#1)
CandyStraw is Offline
Senior Member
 
Posts: 174
Join Date: Jan 2002
Location: Las Vegas, USA
   
Default 12-16-2001, 02:36 AM

OMG! My little devil that sits right on my shoulder and I thank you! I'll try it out right now!

------------------
"Unplug all electrical devices and come out with your servo-mitts in the air!"
  
Reply With Quote
Old
  (#2)
Phosphoric is Offline
Member
 
Posts: 82
Join Date: Jan 2002
Location: CA, USA
   
Default 12-16-2001, 02:50 AM

Three words:

OMG!

You own man!

------------------
  
Reply With Quote
Old
  (#3)
EliteCommando is Offline
Junior Member
 
Posts: 11
Join Date: Jan 2002
   
Default 12-16-2001, 02:51 AM

That's really quite nice. Could you please tell me how to read teh files in the .pak files? I would like to create some mod of my own too

------------------
  
Reply With Quote
Old
  (#4)
Testing123 is Offline
Junior Member
 
Posts: 19
Join Date: Jan 2002
   
Default 12-16-2001, 03:05 AM

That's fucking awesome! I had fun shooting at my allies (0% friendly fire) and they told me to fuck off, but I didn't care I was having so much fun watching blood smoke coming out of their body lol!

Nice one.

------------------
  
Reply With Quote
Old
  (#5)
BadScript is Offline
Senior Member
 
Posts: 2,651
Join Date: Jan 2002
   
Default 12-16-2001, 03:08 AM

I think we're looking at the most popular download for the next, say... 30 days
  
Reply With Quote
Old
  (#6)
JasonTush is Offline
Junior Member
 
Posts: 25
Join Date: Jan 2002
   
Default 12-16-2001, 03:19 AM

Thanks for the nice feedback!

.pk3 files are actually the same as .zip files. You can even open .pk3 files with winzip. Once you've made your changes you can zip them back up and rename the .zip file to .pk3

If you want to make your own custom skins for example all you need to do is make a .pk3 file such as pak6.pk3 with the new skins in it. As long as you keep the same folder structure as the pk3 file that has the old skin in it. The game will load the contents of your pack instead of the original.

Thx again
  
Reply With Quote
Old
  (#7)
EliteCommando is Offline
Junior Member
 
Posts: 11
Join Date: Jan 2002
   
Default 12-16-2001, 03:34 AM

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by JasonTush:
Thanks for the nice feedback!

.pk3 files are actually the same as .zip files. You can even open .pk3 files with winzip. Once you've made your changes you can zip them back up and rename the .zip file to .pk3

If you want to make your own custom skins for example all you need to do is make a .pk3 file such as pak6.pk3 with the new skins in it. As long as you keep the same folder structure as the pk3 file that has the old skin in it. The game will load the contents of your pack instead of the original.

Thx again
<HR></BLOCKQUOTE>

Thanks a lot man. I see it opens in winzip. So say I want to modify the look of a the rifle clip, all I need to do is to make another clip_rifle.tga file, and replace it in pak1.pk3? Or can i just give it the same filename and make my own patch called pak7.pk3?

------------------


[This message has been edited by EliteCommando (edited December 16, 2001).]
  
Reply With Quote
Old
  (#8)
Ruthless_B is Offline
Junior Member
 
Posts: 10
Join Date: Jan 2002
Location: Malaysia
   
Default 12-16-2001, 03:39 AM

Oh man, 2015 should see THIS!

And EA, how bout that Teen rating now?

Nice one Jasontush.
  
Reply With Quote
Old
  (#9)
JasonTush is Offline
Junior Member
 
Posts: 25
Join Date: Jan 2002
   
Default 12-16-2001, 03:42 AM

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Thanks a lot man. I see it opens in winzip. So say I want to modify the look of a the rifle clip, all I need to do is to make another clip_rifle.tga file, and replace it in pak1.pk3? Or can i just give it the same filename and make my own patch called pak7.pk3?<HR></BLOCKQUOTE>

You would put clip_rifle.tga into a brand new pack - pak7.pk3 would do. All you need to keep is the same directory structure as the old file. For example if clip_rifle.tga was like this in pak1.pk3:
weapons/textures/clip_rifle.tga
Your pak7.pk3 needs to be the same, containing the directories weapons/textures/ and then your new texture file.
  
Reply With Quote
Old
  (#10)
Razor1912 is Offline
Senior Member
 
Posts: 639
Join Date: Jan 2002
Location: Calgary, Alberta, Canada
   
Default 12-16-2001, 03:49 AM

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by intrestedviewer:
would it be too hard to redo this mod but only adding blood to shots in the neck and head?<HR></BLOCKQUOTE>

Some programming or scripting would be involved to do that. Now I'm not saying that it's impossible, yes it'll be "hard" IMHO.



------------------
"There wanst was two cats of Kilkenny
Each cat thought there was one cat too many
So they fought and they fit
And they scratched and they bit
'Til instead of two cats there weren't any."
- "Anonymous"
  
Reply With Quote
Old
  (#11)
Bean is Offline
Senior Member
 
Posts: 491
Join Date: Jan 2002
Location: New York
   
Default 12-16-2001, 05:01 AM

alright. i downloaded it and its in winzip. now do i have to put in .pk3 and if so where because its no working. all i get is a picture of the blood.

------------------
"Does it really smell like cookies. Ohhhhh, she farted and it went down my throat." Guy from Family Guy



There may be what tortures you.
There may be what reduces you to silence.
There may be what fails to satisfy you.
There may be what irritates you.
There may be what grieves you.
But man has to train himself by enduring these things.
  
Reply With Quote
Old
  (#12)
Hells-Angel is Offline
Senior Member
 
Posts: 1,726
Join Date: Jan 2002
Location: [IMG]http://303rdbga.com/303logo2.gif[/IMG]
 Send a message via ICQ to Hells-Angel  
Default 12-16-2001, 05:07 AM

wow, now we just need mitrooper back, u two team up, we have a damn awesome mod

------------------

DoD Name:[AM]Maj.Sgt.Rickert
main server:N/A

"September 11th,2001 is a day that will live in Infamy
-Washington Official
101st Airborne
Rendezvous with Destiny
http://www.angelfire.com/ny5/alzmaps2/

www.bobsawesomesnacks.com Go he if you like some pretty damn hott stuff, my uncles company
  
Reply With Quote
Old
  (#13)
SoLiDUS is Offline
Senior Member
 
Posts: 5,158
Join Date: Jan 2002
Location: Gatineau, Qc, Canada
 Send a message via ICQ to SoLiDUS Send a message via MSN to SoLiDUS  
Default 12-16-2001, 05:08 AM

Such is the way progress introduces itself.


I remember us having an intense discussion
about the inclusion of blood in the final
version of the game about 6 months ago.
Friendships were severed, opinions thrown
around like sharp disks waiting for their
eventual prey.

It was a hopeless situation, 2015 pressed
but EA wouldn't have it : no blood would be
included in the final version of the game.

Alternatives were seeked of the most complex
of natures. All seemed ineffective in all
respects. Then, an individual saw the
light at the end of the tunnel : SoLiDUS
proposed a solution so simple and yet so
effective, he was deemed crazy by his peers
and the community in general.

He proposed a simple color change in regards
to the "exit puff" caused as a result of
being shot, an idea most shunned or ignored.
SoLiDUS knew, sooner or later, an enlightened
soul would be sparked by the genius frequency
and release this simple solution.

<Burns tone> They said I was mad ... </Burns tone>

Jason Tush just proved me right.

Well, that's the end of my story, thank you
for reading this useless trash. I'm just very
happy someone saw the light
  
Reply With Quote
Old
  (#14)
EaSyTrIcK50 is Offline
Senior Member
 
Posts: 1,244
Join Date: Jan 2002
   
Default 12-16-2001, 05:46 AM

I had faith in it all along. It will look real good on the omaha mission.
  
Reply With Quote
Old
  (#15)
Bean is Offline
Senior Member
 
Posts: 491
Join Date: Jan 2002
Location: New York
   
Default 12-16-2001, 07:17 AM

how do i get it to work. read my other reply.
  
Reply With Quote
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
vBulletin Skin developed by: vBStyles.com
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.