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MoH General Discussion General Discussion about Medal of Honor: Allied Assault, expansions and Pacific Assault

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BallisticWookie is Offline
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Default 12-18-2001, 07:42 AM

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by m0neY_EQ:
First i would like to say Stylin must be a irritating kid in real life. Second i like to say i agree with kog.

Whoever said static rets are real is ignorant first off and second never fired a gun. There is no sniper in the world that can strafe and shoot with 100% accuracy or better yet get shot and be hit and fire back with accuracy.
<HR></BLOCKQUOTE>


First of all, I've shot probably more rifles than you will ever do in your lifetime, Secondly, I'm joining the Army next year, so I make it my purpose to find out about weapons, how to shoot them, techniques with which how to shoot them and different breathing techniques to STOP, yes STOP the movement of the gun completely.

You are ignorant if you think that when a sniper is shooting his rifle it is moving. Pffft, ok smart ass, tell me this, how the fuck can a sniper hit a target at a range of in excess of 1000 yards if the rifle is swaying ?? Huh ?? Simple fact of the matter is the fucking rifle DOES NOT MOVE. The reason a sniper becomes a sniper is because he has a VERY HIGH proficiency in weapon handling. These guys are trained so that when they are are lining up for a shot, they regulate their breathing so as to control the rifle and stop it's movement. If the rifle is swaying, you're simply not going to hit a target out too 1000 yards, simply put it would be impossible.

I'm not referring to when the guy is running, ofcourse the fucking scope is going to sway if he's running, I'm not that fucking stupid. I'm referring to when the guy is actually lining a shot up using the scope. As KOG suggested that was "realistic", I'm simply stating it is FAR from realistic to have the scope moving when you are using the scope to hit a target while you are NOT moving.

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[This message has been edited by BallisticWookie (edited December 18, 2001).]
  
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Default 12-18-2001, 07:52 AM

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by KOG:
But Ballistic Wookie? Dude you are taking this WAY too personal. I just suggested that it would make the game better. That's what these boards are for you know. Talking about the game and making suggestions. That's why I thought making it an option on the server would keep everyone happy.

But I do have one question for you. How do you even know what it's like to play the game? You have close to 2000 posts on this board and the game has only been out a few days. Where do you find the time?

Go do something else for a minute or two, will ya?

--KOG
<HR></BLOCKQUOTE>


I'm not taking this too personally, I'm just trying to get the simple truth through your thick skull. OK ??

I've got almost 2000 posts because I've been here since May, and I Moderate the forums, so I sort of have that right, dont ya think ?

Back to the subject, this is a game, therefore it can never be realistic in any sense. Maybe authentic, but not realistic. This is an arcade type game, not a WW2 simulation, and really, I dont care anymore, it's too late anyway for you to speak up. The Master Copy of the game has already been sent off, that means it's finished. No more development.


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Do not attempt to adjust your set, this is a Streaming Freedom video bulletin, the cable hack will last exactly 60 seconds. It cannot be traced, it cannot be stopped, and it is the only free voice left in this city.
  
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Default 12-18-2001, 09:09 AM

First i would like to say Stylin must be a irritating kid in real life. Second i like to say i agree with kog.

Whoever said static rets are real is ignorant first off and second never fired a gun. There is no sniper in the world that can strafe and shoot with 100% accuracy or better yet get shot and be hit and fire back with accuracy. ITs about balance if you want masses of people runing with Panzerfaust rocker luanchers aiming at will with no recoil then i guess this is the game for you im glad they put out a demo first. Most people that like the static rets are prolly old Quake heads or UT heads. ME coming from a Rogue Spear background welcome the recoil.
Its a gameplay issue but as far as flaming others becuase they have diff taste is simply juvenile which i bet Stylin Trix is.

I love snipers but real ones do not run stop on a dime get a perfect shot off and keep running snipers dont move when they shoot they hardly stand. why you ask ignorant Stylin? because they have more accuracy lying prone. which brings me to another point where is the prone? I thought this would be a War Sim i see its a arcade style run and gun game WHICH IS FINE im not downing the game I have fun playing the way it is now it would be more fun (IMHO) with recoil. happy cappin

P.S. Another point to realism someon is point blank with a bazooka they kill you but they are not hurt hmmm. that needs to change too. People with realrocker launchers DO NOT USE THEM INDOORS TO KILL SOMEONE IN THE SAME ROOM. anyone that canoot see this point is really blind.

This is directed to whoever said RTCW sniper drift is not good. IF you crouch hence get a better shooting position it goes away just like it would in real life. I doubt people in games cut the nerves in their hands to keep guns steady

I must say the MG knock is good. But on the other side when you get hit first you shouldnt be able to return fire with good accuracy which you can. But to each his own.

Happy campin opps i mean cappin lol
[This message has been edited by m0neY_EQ (edited December 18, 2001).]

[This message has been edited by m0neY_EQ (edited December 18, 2001).]
  
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Default 12-18-2001, 11:17 PM

Thank you Dr. Ziodberg for your real life experince. And thank you KOG.

Again the main point here is that this game was advertised as a seriuos, WW2 game, trying to give you a SIM feel for what an infantry soldier would go thru. Henceforth the colaboration with Steven Spielberg, and Captan Darel. The whole time they have been showing us video clips of Omaha beach, which is almost identical to SPR footage.

Like KOG said EA, 2015, and the marketing department need to have a little chat.

BTW for all you Q3 fanatics out there. Total Realism can be fun. True Flight SIMs like B17 2, Falcon, and some other have a very large following. In fact the B17 game is so realistic that you can use every knob on the plane. Every switch works. WW2 vets that flew these planes, sware that it is totaly realistic. The fun in realistic games is the fact the they are much harder to master than Q3 type games. And we take pleasure in pushing our sleves to learn more and think more, and try to accomplish that which is very hard to do. I know, any game that uses more than 20 buttons probably scares you. But people like us, we like challenges, we like to expand our mind. To us this challenge is FUN also. I personly like variety so I play my mindless games too. But I like my SIMs just as much.

This was supposed to be a SIM and its not. Thats why we are upset.

2015 or EA please enter these boards and tell us what this game is supposed to be. Tell me that the whole advertising campaign was BS and that this was just ment ot be another Q3 mod. I'll be fine with that. I'll leaev and not waste my time on this board.
However if this is supposed to be as advertised then you got some work a head of you and I am here to give my input to make this a more SIM like game.

  
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Default 12-18-2001, 11:40 PM

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by KV:
while we're on the subject i doubt american captains armed with thompsons or gunners armed with BARs were also given nice little cross hairs when they were running around. Perhaps a ironsights system like a quake 3 mod called True Combat would be good here?

This would also make the bazooka/panzerfaust useless in buildings, as the face shild built onto the weapon would block all view of the rocketeer
<HR></BLOCKQUOTE>


We all asked about Iron sights way back, but it never happened. I'm sure it would be easy enough, those guys (Capt Glimsharp) at the DoD boards seems to do a good job with it, and all you have to do is reposition the arms and model. Problem with that, it's there for good. I would have liked something like Operation Flashpoint, ohwell.


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Default 12-19-2001, 02:35 AM

Sometimes, realism has to be sacrificed for gameplay.

I'm sure everyone would rather have fun, then have pure realism.
  
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Default 12-19-2001, 06:04 AM

I just had a coment for mOney_EQ :

In real lift drift will get worse as you sit in a crouched position not better as it does in RTCW.

As for the whole drift issue, I dont want to get flamed because of this, But I do think some would be good not RTCW wavering but a little back an forth would make it harder to get a bead on someone.

But I'm gonna get the game regardless I like just as much now with or with out wavering sights.
  
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Default 12-19-2001, 06:18 AM

I hate to say this but i hate Snipers!! Also are they classed as Campers??? If i get shot by i sniper i don't care whos in my way, i go after them!!

The same in RTCW, but in that the sniper rifle when zooming in does slightly move!! I have to keep moving the mouse! After a while its does stay still!! Well that was in the Demo i have still yet to play multi with the full version!! Although i have the game!

Also croutching helps aim! But how do you croutch?

Peace

TB

[This message has been edited by tombee (edited December 19, 2001).]
  
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Default 12-19-2001, 06:59 AM

______________________________
First of all, I've shot probably more rifles than you will ever do in your lifetime, Secondly, I'm joining the Army next year, so I make it my purpose to find out about weapons, how to shoot them, techniques with which how to shoot them and different breathing techniques to STOP, yes STOP the movement of the gun completely.

You are ignorant if you think that when a sniper is shooting his rifle it is moving. Pffft, ok smart ass, tell me this, how the fuck can a sniper hit a target at a range of in excess of 1000 yards if the rifle is swaying ?? Huh ?? Simple fact of the matter is the fucking rifle DOES NOT MOVE. The reason a sniper becomes a sniper is because he has a VERY HIGH proficiency in weapon handling. These guys are trained so that when they are are lining up for a shot, they regulate their breathing so as to control the rifle and stop it's movement. If the rifle is swaying, you're simply not going to hit a target out too 1000 yards, simply put it would be impossible.

I'm not referring to when the guy is running, ofcourse the fucking scope is going to sway if he's running, I'm not that fucking stupid. I'm referring to when the guy is actually lining a shot up using the scope. As KOG suggested that was "realistic", I'm simply stating it is FAR from realistic to have the scope moving when you are using the scope to hit a target while you are NOT moving.
_________________________________

Going to the Army soon, the keyword is soon !! firing a rifle standing or crouching at a shooting lane is simple enough, during combat is a completely different issue... You run, you duck, you swicth from rifle to grenades and back... Every tried running just 100 meters and the trying to shoot something thats just 50 meters from you ??? Its next to impossible the first 20 secs... And the sniper you're talking about that hits a target at an excess to 1000 yards ?? the your probably talking about the browning 50. cal rilfe... Im a Konstable in her majestys royal army of Denmark, and spent 6 months in Kosovo. We spent alot of time with the americans during our shooting training down there, and we saw the browing sniper rifle used plenty of times... First of all... the "sniper" or gunner is laying prone, probably have been for about 5 minutes before shooting, and his spotter is laying besides him with binoculars. It took 3 shots to hit a man sized target at 700 yards, and that was i a valley with little wind... So dont tell me that a WW2 sniper with a inferior rifle, and whos been running around up and down stairs, can stop dead in his tracks, take aim standing, and hit a man thats running with his side to the sniper... thats VERY unrealistic...

And about the realism in MOHAA, I was saddend to see that this is just a Q3 mod... All the hype and the interviews and reviews gave everybody the impression that this would be an realistic FPS, and not a boring fragparty mod...

Also sad to see that the servers being played on are all backed up with rocket jockeys and sniper-wanna-be's...

Hope the singleplayer game will be better
  
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Default 12-19-2001, 07:08 AM

i actually have and both my grandfathers were in WW2 one was a sniper, i asked him there is not going to be drift unless u have to shoot sumone very, very far away much further then any level in the game and there is wind, and im not but i dont think there is wind, opeace
  
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Default 12-19-2001, 07:12 AM

Stylin trix...

Not talking about the drift... but the steadiness whit which a sniper can hold the rifle and aim still enough to hit someone...
  
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Default 12-19-2001, 07:16 AM

Thank you Dr. Zoidberg and the rest of you grognards. Maybe I should have been clearer at the beginning, but I too was under the impression that this WAS a WWII simulator and that they WERE recreating a realistic combat experience. If this is not the case then 2015 and EA need to call the marketing department pronto and have a little talk. If it is the case, then the developers caved to the pressures of hormone induced bloodlust too easily and succeeded in making a fragfest full of rocketspewing jackrabbits.
I'm not saying that that type of game is inherently bad, just that's not what I was told the game would be. Thanks for releasing the demo. You saved me some money. And after getting burned by WWIIOnline I can use the savings.

--KOG

P.S. Congratulations to Stylin for being able to post without using the word "fuck". I know it was a struggle.
  
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Default 12-19-2001, 10:12 AM

KOG see there ya go drift has been proven wrong mabye if this game was based on u it would have had a drift but they decided to base it on a sniper, sorry KOG PEACE
  
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Default 12-19-2001, 10:52 AM

while we're on the subject i doubt american captains armed with thompsons or gunners armed with BARs were also given nice little cross hairs when they were running around. Perhaps a ironsights system like a quake 3 mod called True Combat would be good here?

This would also make the bazooka/panzerfaust useless in buildings, as the face shild built onto the weapon would block all view of the rocketeer
  
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Default 12-20-2001, 03:30 AM

Hey, my thread is dying here. I was hoping for at least 3 pages.. . . . . punt

--KOG
  
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