I wanna start off by saying that I absolutely love the demo. I haven't played anything else since the day it was released (outside of a little Thief Gold single player lovin'). Great graphics, AMAZING sound, and realistic physics. Not to mention the most intense gunfights I've ever experienced in a first person shooter. Excellent work 2015!
Now on to the gripes

:
Silent but deadly. I think it was a questionable design decision to make the player absolutely silent while walking. Now this feature is pretty much useless with 16+ players on this particular map, but it adds a great bit of strategy to games with 4 to 10 players. The problem that I see here is that there isn't enough of a speed penalty for moving silently. Eventually EVERYBODY will be walking instead of running and be virtually undetectable by ear. Every game will come down to whoever manages to sneak up on the other person first. I think this could be remedied by adding more of a speed penalty when moving silently. Maybe having to crouch while walking in order to remain silent. Just a thought.
Another issue I have is weapon clipping through walls. If a player happens to be up against a wall while facing said wall you can (in some cases) see his weapon sticking out through the other side. While it's a great way to spot campers

it should still be corrected.
What do you guys think? Any comments?
[This message has been edited by Naughty_Sauce (edited December 18, 2001).]