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MoH General Discussion General Discussion about Medal of Honor: Allied Assault, expansions and Pacific Assault

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Default 01-06-2002, 07:05 AM

I have the same problem with the graphics in Medal Of Honor: Allied Assult as everyone else. Good frame rate when im alone, but when in a firefight, the frame rate drops below 15 FPS. Somone earlier said that he/she tried to change the graphics settings, but saw no difference in the FPS. I have the same problem. It doesnt matter at what graphic level I run the game at, the FPS are almost the same. The reason for the game being so slow (In my oppnion) is the fact that Medal Of Honor uses such intelligent AI. The PC needs to think for 15 enemies at a time when in an intense firefight, and, as if that’s no enough, has to think for your backup allied team-mates aswell. This is why the Multiplier mode works much better. The Computer doesn’t have to make AI for the opposing team, as they are controlled by other humans. I think you can upgrade your PC’s graphic chip all you want, but wont see much of a difference…

What I am hoping is one of two things will happen:
1) When EA releases the game in another 3 weeks, the AI will be tuned better, and take up less CPU memory to run the artificial intelligence.
Or
2) Somone will make and release some sort of patch, that we can download and install into the MOH game folder, which will make the FPS move a lot faster.

As it is right now MOH is fun, but be prepared to have frame lag when in intense firefights, in the single player modes.

The multiplayer option will work the best, as it is not required that it have any AI programming. In multiplayer you should be able to get into some pretty intense firefights, while keeping the frame rate to a playable tolerance.

Also, when the game is released, it may play better, as the music will be coming from the CD, and not on the PC like in the demo. The Computer will have more memory to run the AI when the music in coming from disc, increasing frame rate.

That about wraps up my book. Good luck, and happy playing MOH!


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~Blaze

[This message has been edited by TheBlazer (edited January 06, 2002).]

[This message has been edited by TheBlazer (edited January 06, 2002).]
  
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Ramza is Offline
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Default 01-06-2002, 07:07 AM

Initally, I had the exact same problem. High FPS when alone, but it raised considerably when in a firefight. Interestingly, all I had to do to fix it was reduce a couple of the graphics and model complexities. So it still looks gorgeous and runs smoothly on my GeForce 2

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Teamwork is essential; it gives the enemy other people to shoot at.
There is no such thing as an atheist in a foxhole.
  
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Frost is Offline
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Default 01-07-2002, 09:43 AM

Yea I noticed in the multiplayer setup you can turn on texture compression, but in the SP setup its listed there but doesnt seem to have a function button. Im on a tbird 1.2 512pc133 and a geforce3 ti-200, and I was still getting some lower frames in the 20's sometimes but prolly averaged around 35. Im still messing with the settings and the new vid card. But like the others said its the AI and the cpu, I would also assume the full version will be more optimized.

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Default 01-07-2002, 10:36 AM

It looks as if the game will run faster in single player missions when the retail game is released, because the retail version of Medal Of Honor will contain a texture compression agent, that will shrink the size of the textures, leaving more memory for others aspects of the game. So it looks as if the game will run a bit faster when the retail version comes out

I know quite a few will be glad to hear this!

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~Blaze
  
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