MoH Maps, Mods & Skins Discuss custom maps, skins and mods here. |
 Sniper settings |
|
|
Junior Member
Posts: 10
Join Date: Feb 2003
Location: Champaign,IL
|
Sniper settings -
02-13-2003, 12:22 PM
looking for the magnification settings on the scope so I can turn them down for a mod that makes the sniper rifles less usefull. Can anyone help me by tellin gme what pak file I need to modify>
Thanks
|
|
|
 |
|
|
Guest
|

02-13-2003, 03:15 PM
realism, eh there are guides, someone please provide links. Sorry i can't.
bump
|
|
|
 |
|
|
Junior Member
Posts: 10
Join Date: Feb 2003
Location: Champaign,IL
|

02-13-2003, 05:18 PM
no prob thanks for trying I have been unable to find guides for doing anything like this so a link would be great.
Thanks
|
|
|
 |
|
|
Senior Member
Posts: 117
Join Date: Jan 2003
Location: Neverwhere
|

02-13-2003, 09:03 PM
Newt, if you can't help, don't spam, please.
You need to find the tik files for the guns (gunname.tik) and find the line called "zoom" (I think, either that or "scope", but I'm fairly sure it's zoom). It should say "zoom 20", so just lower the number a bit to shorten the distance the gun zooms in, or raise it to increase the distance. I'll assume you know how to put it back in a pk3 and stuff, so I won't explain that.
Sorry, but I forget what pak the tik files are in. Just open them with Winzip, extract all of the files from all of the paks onto a folder on the desktop, and you never need to worry about picking the right pak again. =)
|
|
|
 |
|
|
Junior Member
Posts: 10
Join Date: Feb 2003
Location: Champaign,IL
|

02-14-2003, 12:03 PM
Thanks I will look for that. I had never thought of just unzipping all the main pak files that should clear up a lot of my confusion in being able to find things. Thanks
|
|
|
 |
|
|
Senior Member
Posts: 567
Join Date: Jun 2002
Location: leaning on a lampost...
|

02-14-2003, 12:51 PM
pak0= script files type stuff (tiki, shader, urc ect)
pak1= textures non skin
pak2= chacter/wepon skin and animation files
pak3= sound
pak4= sound
pak5= something???? can't be arsed to look
pak6= the left over bits they did not get finished in time.
|
|
|
 |
 zoom |
|
|
Junior Member
Posts: 13
Join Date: Jan 2003
Location: California
|
zoom -
02-14-2003, 01:08 PM
in a realism mod, the higher the number for zoom the less it does. trust me, i know from experience.
|
|
|
 |
|
|
Senior Member
Posts: 117
Join Date: Jan 2003
Location: Neverwhere
|

02-14-2003, 03:27 PM
Really? Thanks for correcting me, then.
|
|
|
 |
|
|
Guest
|

02-14-2003, 03:41 PM
[quote="Feticidal"]Newt, if you can't help, don't spam, please.
quote] lol, twas at the bottom backin the day, modding was more
|
|
|
 |
|
|
Junior Member
Posts: 10
Join Date: Feb 2003
Location: Champaign,IL
|

02-14-2003, 04:33 PM
Thank you all I am going to work on it tonight and see what I can do.
|
|
|
 |
|
|
Junior Member
Posts: 10
Join Date: Feb 2003
Location: Champaign,IL
|

02-15-2003, 01:43 AM
ok I unpacked the pak6 file where I found all the weapon tik files and adjusted the scope zoom setting up and down and got nothing out of it. Any ideas guys
Thanks
|
|
|
 |
|
|
Senior Member
Posts: 567
Join Date: Jun 2002
Location: leaning on a lampost...
|

02-15-2003, 08:21 AM
where you hosting there server or where you trying it on another server as wepon file modification are controled server side not client side
|
|
|
 |
|
|
Junior Member
Posts: 10
Join Date: Feb 2003
Location: Champaign,IL
|

02-15-2003, 11:49 AM
I was just trying to set it up client side first but I will try it server side and see if I accomplished it. I was just using it as a client side for just a scope mod at this time to make the game harder to play as a sniper but if it is not possible then I will stop wasting my time.
|
|
|
 |
|
|
Junior Member
Posts: 10
Join Date: Feb 2003
Location: Champaign,IL
|

02-15-2003, 02:07 PM
Also Thor I found the weapon tik files in pak6. Just for future reference
|
|
|
 |
|
|
Senior Member
Posts: 567
Join Date: Jun 2002
Location: leaning on a lampost...
|

02-15-2003, 03:17 PM
yes they are in pak6 but i suggest if you weant to mod the ones the game uses having a look at the ones in pak0.
also you can't make mods that effect wepon charictorists only sounds client side.
|
|
|
 |
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
Powered by vBulletin® Version 3.8.12 by ScriptzBin Copyright ©2000 - 2025, vBulletin Solutions Inc.
vBulletin Skin developed by: vBStyles.com
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.
|