I've got a question about the foliage in MOH:AA. Perhaps a Dev could answer this, or maybe even a knowledgeable mapper.
Seeing as how MOH:AA's foliage system is the most intricate we've seen for awhile, what are its limits? If/When the SDK gets released, how flexible will mapping be concerning outdoor areas.
I ask this because I want to make a map with a grassy field. Thick grass that you can crouch down in and have some good sneakin-around type fun.
Would it hinder performance a great deal, or none at all? Is it a possibility?