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 Operation Sealion [TDM] |
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Senior Member
Posts: 152
Join Date: Mar 2003
Location: England
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Operation Sealion [TDM] -
04-17-2003, 08:45 PM
i started on this map about 2 or 3 weeks ago, and now its almost done, just need to fix the few bugs left. heres some info:
1942 [i think], hitler plans operation sealion, an invasion of england by sea and air, along the south and east coasts. but it never happened in real life after the luftwaffe failed to gain control of the skies over england in the battle of britain, so an invasion would be impossible [thats when the blitz started, so people would get the government to surrender to germany].
so thats the story. heres some stuff about the map:
set on the south east coast of england, near rammsgate in a peaceful english village by the sea. the axis land in landing craft in the east, with 3 ways off the beach: straight up the beach, a pier, or a pipe leading into a car garage.
theres a row of terraces with an alley at the back, 2 pillboxes looking out over the beach, the pier, 3 shops, 2 hotels, a church, 1 bigger house, a car garage and a red telephone box, all surrounded by the sea and cliffs. it uses loads of custom models and textures, eg posters and adverts, and meat and bread for the shops. its a small map, but you can go in every building, so anything from 6 to 32 players would be ok, for all types of weapon
thats all i can think of for now, im too tired to think of anything else. the map isnt that good for FPS, but i dont care. i wanted to make a high detail map, and i have. even the chimneys are full of detail.
anywho, heres the screenshots. these are constantly changing. the map didnt have very good fps, so i deleted the trees around the edge and put that tree texture in, ill have to compile to see how that looks tho.
1st lot of screens:
[img]http://www.dodstudios.net/uploads/uploads/sealion-alley.jpg[/img]
[img]http://www.dodstudios.net/uploads/uploads/sealion-house.jpg[/img]
[img]http://www.dodstudios.net/uploads/uploads/sealion-pier.jpg[/img]
[img]http://www.dodstudios.net/uploads/uploads/sealion-terraces.jpg[/img]
[img]http://www.dodstudios.net/uploads/uploads/sealion-butchers2.jpg[/img]
[img]http://www.dodstudios.net/uploads/uploads/sealion-beach.jpg[/img]
those are all at least 5 days old, so lots has changed since then. heres the newest ones:
[img]http://www.dodstudios.net/uploads/uploads/sealion_chuch.jpg[/img]
[img]http://www.dodstudios.net/uploads/uploads/sealion_churchSide.jpg[/img]
[img]http://www.dodstudios.net/uploads/uploads/sealion_posterWall.jpg[/img]
ill put up more tomorrow of the other places, but i think ive wrote enough for now. probably the longest thread on a new map ever seen. just wanted to see what people here thought. it should be done by the weekend or early next week, the first map ive ever released
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Senior Member
Posts: 352
Join Date: Mar 2003
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04-17-2003, 08:47 PM
Looks awesome Uber! you're by far one of the best mappers out there.
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2nd Lieutenant
Posts: 3,517
Join Date: Mar 2003
Location: Lancaster, Pennsylvania
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04-17-2003, 09:20 PM
Looks tubular. oOo:
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Member
Posts: 74
Join Date: Apr 2003
Location: Free Scotland
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04-17-2003, 10:27 PM
Very much looking forward to playing this map. Always wondered what it would have been like to fight Jerry on the Home Front. I just had a great idea! Someone should do a set of 'Home Guard' skins for this map based on 'Dads Army' the classic Brit TV comedy series. We could have Captain Manwairing, Private Pike (wearing the scarf his mum knitted), Private Godfrey the geriatric medic and Corporal Jones with his bayonet. They do not like it up 'em !, indeed they do not. Seriously though, keep up the good work.
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Senior Member
Posts: 1,903
Join Date: Oct 2002
Location: Melbourne, Australia
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04-18-2003, 12:32 AM
Quote:
Originally Posted by macstu23
Very much looking forward to playing this map. Always wondered what it would have been like to fight Jerry on the Home Front. I just had a great idea! Someone should do a set of 'Home Guard' skins for this map based on 'Dads Army' the classic Brit TV comedy series. We could have Captain Manwairing, Private Pike (wearing the scarf his mum knitted), Private Godfrey the geriatric medic and Corporal Jones with his bayonet. They do not like it up 'em !, indeed they do not. Seriously though, keep up the good work.
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...Stupid Boy biggrin:
Yes, this looks like a compelling idea for a map. Good idea! I'll be keeping an eye on it cool:
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Major
Posts: 6,418
Join Date: Feb 2003
Location: Canada
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04-18-2003, 12:43 AM
that map looks amazing !!!!!
when you gunna release it??!?!
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Senior Member
Posts: 152
Join Date: Mar 2003
Location: England
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04-18-2003, 08:19 AM
im finishing off the last bugs today, trying to help get FPS up. ive deleted a lot of the static models of trees and stuff. i played DV yesterday to test a weapon skin, and there was less than 10 tree models, i had about 30 or 40, so ive got rid of most. and ive put that treeline texture around the edge instead of trees. a full vis should help a lot tho. each house is full of detail and furniture, and all that is being drawn now.
it should be out early next week, as TDM, or even by sunday
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 Wow |
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Senior Member
Posts: 302
Join Date: Jan 2003
Location: Israel
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Wow -
04-18-2003, 08:52 AM
That one looks realy groovy biggrin: Nice job Uber... :-)
btw - You think you can work on creating a realistic map ? I mean , creating a real event map... maybe expanding the Omaha beach and put it on for SP ... I have a good idea for a map with a bit of a story if you want....
Well actually it's two ideas..
You can try and create the SPR story in an SP map which is quite hard , but as I see from your screenshots , you're quite good at that...! biggrin:
This is the first idea..
Next is : creating an expanded version of Omaha beach for SP ... Make a few more obstacles to go through like seen in SPR and maybe using the imagination in order to create a few more things for it..
I think that's enough work for the upcoming months..! ;-)
lol
Hope you'll adopt it ..! happy:
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Senior Member
Posts: 152
Join Date: Mar 2003
Location: England
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04-18-2003, 09:03 AM
ive been working on an SPR map since last october, an almost exact replica of Ramelle [the final battle], with almost everything exact to the film, apart from the back of the main street, behind the church and the road the tanks come from. you dont see any of that in the film. that should be out soon.
the SP omaha beach level was supposed to be a lot longer than it is. i looked at th escr for help when i first started mapping, and theres stuff about having to blow up the 88s. the captain was supposed to meet with you outside the bunker, then he told you to go and blow up the flaks, where theres officers looking thru binoculars, and some firing and reloading. then once you did that you had to meet up with the captain again. i tried to get that to work but it didnt. now i know more about scriptign ill have another go. that would be a lot more realisic than how it is now, and would add another 10mins to the level
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 wow |
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Senior Member
Posts: 302
Join Date: Jan 2003
Location: Israel
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wow -
04-18-2003, 09:06 AM
That'll be cool biggrin: But adding more from SPR wouldn't hurt..! :-)
Tell me when the SPR level of Ramelle is done , would sure like to look at it... ! :-)
Is it SP or MP ?
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 new final screenshots |
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Senior Member
Posts: 152
Join Date: Mar 2003
Location: England
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new final screenshots -
04-18-2003, 08:23 PM
heres the final screenshots. i just need to test a new version and fix a shader problem that stops people seeing the textures for the new models, then get it compiled.
heres the screenshots:
back of the church
[img]http://www.dodstudios.net/uploads/uploads/sealion_churchBack.jpg[/img]
the garage
[img]http://www.dodstudios.net/uploads/uploads/sealion_garage.jpg[/img]
view of beach from pillbox
[img]http://www.dodstudios.net/uploads/uploads/sealion_pillbox.jpg[/img]
air raid shelter
[img]http://www.dodstudios.net/uploads/uploads/sealion_shelter.jpg[/img]
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Senior Member
Posts: 411
Join Date: Dec 2002
Location: The land of the real Santa
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04-19-2003, 12:50 AM
ed:
Great map Uber!
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Guest
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04-19-2003, 01:05 AM
im want beach......eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee so tired oOo:
swordfight:
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Major
Posts: 6,938
Join Date: Nov 2002
Location: Behind You...
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04-19-2003, 01:27 AM
looks like a pretty tight map, ill download it..when is it gonna be available?
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Junior Member
Posts: 17
Join Date: Feb 2003
Location: Sweden
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04-19-2003, 03:54 AM
can't u make an obj and tow version of the map cause it looks so cool
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