ive been trying to get rid of the bash on everything but the pistol in my spearhead server. ive tried to figure it out and cant seem to find the right file or combination to get it done. if anyone knows how to do this id appreciate the help. thanks in advance for any help you might offer.
[quote="[DDR]psykotic_chiken":38a71]i know how. open the tikis of all the guns and completely erase the second fire witch would be bash. i have[/quote:38a71]
Actually, deleting that section in the .tiki file does nothing. I would know.
Butch, sorry I didn't reply to your PM.
I fully removed the bash in first-person-view, but I have yet to complete third-person-view. Its more complicated than some .tiki files. I'll send you a PM when its ready. Thanks.
I also tried to do this.
I tried deleting all the 2ndary action lines from the tiki.
I tried changing them to 'none' instead of bash
I tried removing the lines in the tiki where it creates the animations.
nothing worked for me. sure would like to know if anyone figures it out.
I thought it was quite strange that after removing the 2ndary actions and deleting the animations that the sucker still swings that rifle butt around.
Where's it coming from?
[quote="Old Reliable":944e3]just cuz i speak the truth. moh blows anyways, just a bunch of stick figures running around shooting..lmao waste[/quote:944e3]
then why are you still on a moh forum bitching?? serriously if you hate this game so much take up the sims
i know how to do it for AA not SH......
in the folder main\models\player\base
the file anims_pistol.txt is there and in that file you'll see:
//========================
// Pistol Whip
//========================
pistol_butt1 viewmodel/pistol/pistolwhip1.skc random
{
server
{
// moved to match the animation
// 3 fire mainhand secondary
6 fire mainhand secondary
}
client
{
entry sound pistol_whip // the swish sound.
}
}
pistol_butt2 viewmodel/pistol/pistolwhip2.skc random
{
server
{
// moved to match the animation
// 3 fire mainhand secondary
6 fire mainhand secondary
}
client
{
entry sound pistol_whip // the swish sound.
}
}
not i believe if you take that out of the file or comment it out with these //, and also do the same with the file fps_anims_pistol.txt
finally remove it from the weapon TIk and i believe all that will work.... i used for the Kar98 rechambering and it works great