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		    Changing The Single Player Difficulty Level |  
 
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				Changing The Single Player Difficulty Level - 
            
          
		
		
				
		
				06-09-2003, 07:44 PM
			
			
			
		  
		
	
                
            	
		
		
		I have downloaded a custom Single Player map, and I play it, but I want the difficulty to be set to hard. Is that possible? If so, How? oOo: 
		
	
		
		
		
		
		
	
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				06-09-2003, 09:22 PM
			
			
			
		  
		
	
                
            	
		
		
		yes, u have to edit the .scr, and change a couple of things, i.e the damage set when he get's hit by AI or the number of AI increasing when the level increases. 
		
	
		
		
		
		
		
	
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				06-09-2003, 09:46 PM
			
			
			
		  
		
	
                
            	
		
		
		do you know a place I can get the info on how to do that?  
Do I have to use radiant to do it? 
		
	
		
		
		
		
		
	
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				06-09-2003, 10:06 PM
			
			
			
		  
		
	
                
            	
		
		
		me=the info where u can get  happy:  
radiant=not exactly, use a notepad or word editor to edit the .scr. 
		
	
		
		
		
		
		
	
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				06-09-2003, 10:47 PM
			
			
			
		  
		
	
                
            	
		
		
		Could I get the name of the .scr file, and where it is? 
		
	
		
		
		
		
		
	
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				06-09-2003, 10:58 PM
			
			
			
		  
		
	
                
            	
		
		
		I found a .scr  with pakscape. in the maps .pk3 file it has alot of stuff on damage, do you know what part i have to change? 
		
	
		
		
		
		
		
	
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				06-10-2003, 12:36 AM
			
			
			
		  
		
	
                
            	
		
		
		u need the mapper's .scr! 
 
then there're stuff like...... 
 
aw! forget it! too hard to explain. eek: 
		
	
		
		
		
		
		
	
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				06-10-2003, 10:23 AM
			
			
			
		  
		
	
                
            	
		
		
		You know I'll bet when I figure it out, it is going to be very easy. Like anything else. Does anyone (not just mohaa_rox) know of a place where I can find this information on the.scr file that he's talking about? If not I'm sure I will find it, the help would be appreciated. 
		
	
		
		
		
		
		
	
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				06-10-2003, 11:47 AM
			
			
			
		  
		
	
                
            	
		
		
		god dude.i read all rox posts and i understood all of them.did you not understand them?you pen the .scr in notepad and increase stuff like the number of enemys and stuff.but iliterate people cant understand this stuff. 
		
	
		
		
		
		
		
	
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				06-10-2003, 01:25 PM
			
			
			
		  
		
	
                
            	
		
		
		Okay, lets say you just bought MOHAA and you just downloaded a new Single player map, and all you know is that you have to put it in the main folder of the mohaa folder. Now you play the game, but its not hard enough so you want to make it more difficult you not sure that you can or not. So you go on to a web site called AlliedAssault.com and ask someone. They tell you to go and edit to .scr. Okay so you think this file must be somewhere in the mohaa folder. You cant find it, and you don't even know the name of this file. You spend a little time searching the Internet, you still aren't able to find out about where, or what this .scr file is. What do you Say?  
 
 
Plus he just told me it was to complicated to explain. So if you would explain exactly what the name, and where this file is, and what part I am supposed to do with it to make the game more difficult I would appreciate it. 
		
	
		
		
		
		
		
	
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				06-10-2003, 08:45 PM
			
			
			
		  
		
	
                
            	
		
		
		ok, sorry bout my attitude biggrin:. the original SP map, open up that .pk3, and edit the .scr from in there. then add this line: 
 
level.skill = getcvar (skill) //the skill (easy, hard) for the game 
 
then somewhere where u have those stuff like tank damages, number of AI, for example: 
 
//let's set up the NPC's accuracy 
if(level.skill == "0") //easy mode 
{ 
   $ass1.accuracy = 1 
   $ass1.noticescale = 800 
} 
else 
if(level.skill == "1") //medium mode 
{ 
   $ass1.accuracy = 10 
   $ass1.noticescale == 1000 
} 
 
and so on, upto level.skill == 3. gtg cya 
		
	
		
		
		
		
		
	
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				06-11-2003, 07:07 PM
			
			
			
		  
		
	
                
            	
		
		
		Okay, thanks for the info.  biggrin: 
		
	
		
		
		
		
		
	
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