MoH General Discussion General Discussion about Medal of Honor: Allied Assault, expansions and Pacific Assault |
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Member
Posts: 59
Join Date: Jan 2002
Location: Texas, baby.....
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01-22-2002, 08:30 AM
First, let me begin by saying that I'm an extremely average player at best.
I was just playing MP on a server w/ the reality mod active, and my beloved M1 sure seemed to be a LOT more effective. Not only did one or two shots from long range do the trick every time, but I was knocking down running targets at long range regularly. As a general rule, I get killed more than I kill, but in three run throughs, I killed 10 and didn't get killed once. Believe me, that has never happened before.
So: My question is, does the reality mod somehow improve the accuracy of the rifle, or just the damage that it does?
In either case, it certainly made for an entertaing play because the machine gunners charging around the corner and dodging could actually be dispatched with one or two shots.
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Praise the Lord and pass the ammunition. Oh, and a cheese Danish, too.
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Member
Posts: 59
Join Date: Jan 2002
Location: Texas, baby.....
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01-22-2002, 08:57 AM
Self-bump. God, I feel so cheap...
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Praise the Lord and pass the ammunition. Oh, and a cheese Danish, too.
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Senior Member
Posts: 190
Join Date: Jan 2002
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01-22-2002, 10:35 AM
ive tested the accuracy out on both of the rifles to see if there is a difference between a realism mod and a regular server. There isnt one the realism mod just makes the m1 more powerful same with the KAR. The m1 outside of a realism mod is way too weak. Which is why CPR servers are the only way to go.
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Senior Member
Posts: 127
Join Date: Jan 2002
Location: Guelph, Ontario, Canada
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01-23-2002, 12:55 AM
Siggi, it's a videogame. It's not meant to be ultra-realistic. It takes more than a few bullets to take a player down to add difficulty and playability to the game.
Last night I played on a CPR server for the first time. Now, I am a good player, consistantly the top player on a map, but it was just TOO easy. Given that it only takes a few shots, players don't have an opportunity to change direction and face their attacker. Fire fights don't exist, really. It's just mow 'em down, run and gun. No more circling each other, which I find fun. That is what MP is.
MP was never meant to be realistic. Personally, I believe the CPR mod was created for players whom have a hard time getting frags. It's just too bloody easy. The weapons are unbalanced for a reason - one has a trade off, but always has a benefit unto itself. People who whine about shotguns, grenades, and rockets aren't very good.
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Junior Member
Posts: 13
Join Date: Jan 2002
Location: River Vale, NJ USA
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01-23-2002, 01:35 AM
What are CPR servers and where can I get this reality mod?
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Senior Member
Posts: 534
Join Date: Jan 2002
Location: Newport Beach CA
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01-23-2002, 01:37 AM
exactly.
CPR = newbie no skill mod
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Senior Member
Posts: 534
Join Date: Jan 2002
Location: Newport Beach CA
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01-23-2002, 01:47 AM
i think my point has been proven by the original poster.
he said he was an average player who normaly has more deaths than kills.
he plays realism now since he doesnt have to have as much skill(only hit once or twice) he is all the sudden more effective.
bottom line cpr removes alot of skill from the game and unbalances the weapons.
but by all means play it that means the non cpr server will have less no talent newbies on them.
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Member
Posts: 43
Join Date: Jan 2002
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01-23-2002, 05:00 AM
Clearly, you are missing the point about "realism" mods. Some people may play them because they find it easier to bring someone down. But that's not why many people do. The realism mod is there to change the gameplay. Most people who like the CPR mod like it because it makes the game more realistic. Should the M1 be more powerful? Certainly, if your looking for a more accurate representation of the capabilities of the gun. Is it easier to die? Of course, because in real life, hence the name realism mod, a single shot from an M1 could bring you down. Just as a single shot from .45 could kill you. So, as Siggi put it, it goes both ways. Easier to die, easier to kill. But, that has nothing to do with player skill. Good players are good players no matter what they play: DM, TP, OB, CPR mod. When playing with people that understand what the mod has changed, tactics and strategy come into play in a much greater way. I am only referring to Object based gameplay. The mod changes the way the game is played, not the skill level of the player. I have no problem with not using the mod. I have played both ways. I have found enjoyment with both. I find it interesting that I don't see posts flaming people that don't use the mod. If you don't like, don't use it. I see no problem with not liking it, and voicing that very opinion. But to say it's for newbies and skilless players is ridiculous. Maybe you bitch because you can't be competitive on a server that uses the CPR mod. And maybe your only "good" because the people you play against suck.
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Senior Member
Posts: 534
Join Date: Jan 2002
Location: Newport Beach CA
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01-23-2002, 05:09 AM
lol obviously you havent played with me.
a person who has better aiming skill will totally dominate CPR why? because they can land 2 shots alot quicker easier than your average player.
and yes it does go both ways. since average players dont need to be as consitently acurate. they have a much better chance against more skilled players since they only have to hit them twice now instead of 4-6 times.
so therefor, CPR lowers the skill level across the board.
oh and it does nothing to change the gameplay, people still nade rush on CPR server, the Rocket launcher is still great for clearing a room and stopping a rush.
NOTHING has changed except now skilless lamers can actually kill me where as on a normal server they wouldnt have a snow flakes chance in hell.
Want quick kills? learn to hit the head. (hint the k98k is awsome for head shots)
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Senior Member
Posts: 2,377
Join Date: Jan 2002
Location: Nottingham, England
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01-23-2002, 05:22 AM
One lower torso shot with the M1 kills in CPR. That basically means that you have half of the body to aim for to get a one shot kill.
At any range.
Realistic? Perhaps. I wouldn't know, I'll take your word for it.
Fun? If you enjoy getting one shot kills with ease, yes.
Challenging? Hardly.
It's just like the shotgun, except it's ultra accurate and can be used at visual range.
I do play CPR servers occasionally and I don't complain when I play, but I do enjoy playing normal servers a whole lot more.
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Junior Member
Posts: 19
Join Date: Jan 2002
Location: Austria
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01-23-2002, 05:30 AM
<BLOCKQUOTE><font size="1" face="Tahoma, Verdana, Arial">quote:</font><HR>Originally posted by madrebel:
NOTHING has changed except now skilless lamers can actually kill me where as on a normal server they wouldnt have a snow flakes chance in hell.
<HR></BLOCKQUOTE>
Maybe it is becaue you suck in CPR? If it is such a newbie mod why can someone kill you? I thought you can aim well? Or maybe they can kill you because you play it quake style, and they don't. Meaning they play BETTER than you?
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Senior Member
Posts: 534
Join Date: Jan 2002
Location: Newport Beach CA
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01-23-2002, 05:52 AM
if sucking at it means almot always at the top in a server then yeah i guess i suck.
what is so hard to understand about this.
lets do some simple math
skillful player has a hit percentage of say 40%
average player has lets say 20%
SMG has 30 rounds.
30 x .4 = 12 rounds hit
30 x .2 = 6 rounds hit
now depending on hit location the newbie should still be able to get a kill in normal mode with a single full clip.
notice that the skillful player is all but garunteed at least 1 kill with a smg with 1 full clip.
this doesnt take into account lag or any other factor. just straight numbers.
now in CPR a newbie doesnt have to worry about hit location, he can just hold down the trigger and spray spray spray. No skillful burst fire, no need to worry about groupings. my mom could get 2 lucky shots off.
i dominated CPR servers just like i dominate normal servers.
again, ive seen it a million times on both kinds of server. GAMEPLAY HAS NOT CHANGED. PEOPLE STILL RUSH HEAD LONG INTO THE FIRE FIGHT!!!!
i got tired of some idiot all the way across the map firing the mg full auto and hitting me all the way acroos the map even though the only thing visible is my head sticking around the corner. an MG is not that accurate im sorry.
so again, please continue to play your realism mod. that will mean the higher skilled players will all flock to my server(once they fix the dedicated server that is).
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Member
Posts: 54
Join Date: Jan 2002
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01-23-2002, 06:00 AM
<BLOCKQUOTE><font size="1" face="Tahoma, Verdana, Arial">quote:</font><HR>Originally posted by madrebel:
i think my point has been proven by the original poster.
he said he was an average player who normaly has more deaths than kills.
he plays realism now since he doesnt have to have as much skill(only hit once or twice) he is all the sudden more effective.
bottom line cpr removes alot of skill from the game and unbalances the weapons.
but by all means play it that means the non cpr server will have less no talent newbies on them.<HR></BLOCKQUOTE>
Actually, the CPR mod makes it HARDER. If he was moving around, he woudl be killed just as easily.
You can not point to his good performance from his shooting, without looking at who was shooting at him.
The CPR mod makes that game more REAL, meaning HARDER.
I prefer the CPR's.
Why?
Because after emptying a clip into someones face, and him having about 1 health left to kill me is BS. That is not skill on his part, or lack on mine.
That is UT, that is Quake, that is CS, that is FAKE AND BULLSHIT.
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Member
Posts: 54
Join Date: Jan 2002
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01-23-2002, 06:03 AM
<BLOCKQUOTE><font size="1" face="Tahoma, Verdana, Arial">quote:</font><HR>Originally posted by DigitalSmoke:
Im totaly against these mod's
Let 2015 work this out, they are paid programers with paid beta testers, do you realy think a few gamers who played the game for a week of or so can say this needs to change, and this aint not the way it should be ?
I have had few problems when it come's to Snipers, unbalenced weapons or other things related to this.
I have found Tactics to counter these things, thats what this game is about!
think of something to make something like this work in youre advance.
The only thing that should be changed by 2015 (not a simple script tweaker) to make the game more all round is to tweak the Rocker launchers moving slower, not only walk slower, but the total view should be slowr, its just not right that you can move from left to right just as fast as with a pistol.
<HR></BLOCKQUOTE>
Um, if 2015 wanted to make it more real, they would ahve.
They have stated over and over they want it a half and half.
They are not going to fix the 'realism', that is what madders are for.
Jesus, you must be NEW to playing over the net.
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