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player model not working
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elitecloud is Offline
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Default player model not working - 07-20-2003, 07:53 AM

ok well i think i followed guarnere's create a player tut to the T guess not because it doesn't work.....below is the link can u download it and tell me what/where i scrwed up, it's not much but i have to start somewhere lol.....thanx

download:
http://www.gameroasis.com/cloud/mods/us ... _pilot.pk3

also i used winace to extract the files
psp 7 to edit the .tgas
notepad for the shader and tiks
winzip to re-pack the files
  
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elitecloud is Offline
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Default 07-20-2003, 03:35 PM

angel: any help angel:
  
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Default 07-20-2003, 05:23 PM

pics of ingame
  
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Default 07-20-2003, 06:11 PM

the file that is named players should be named player. once that is fixed the player will show up, but there are other probs. in the shader file the location of all the textures are wrong.
It says :
Allied_cloud_shirt
{
qer_editorimage textures/models/human/usmaps/pilot/Allied_cloud_shirt.tga
{
map textures/models/human/usmaps/pilot/Allied_cloud_shirt.tga
rgbGen lightingSpherical
}
}

It should say:
Allied_cloud_shirt
{
qer_editorimage textures/models/human/Allied_cloud_shirt.tga
{
map textures/models/human/Allied_cloud_shirt.tga
rgbGen lightingSpherical
}
}

this needs to be fixed for all of them
and add this:
Allied_cloud_face
{
qer_editorimage textures/models/human/Allied_cloud_face.tga
{
map textures/models/human/Allied_cloud_face.tga
rgbGen lightingSpherical
}
}

now with allied_cloud.tik
this is what it should say:
TIKI
setup
{
path models/human/allied_pilot
skelmodel allied_pilot.skd

surface pants shader Allied_cloud_pants
surface coat shader Allied_cloud_shirt
surface cullpants shader cull_Allied_cloud_pants

// $include models/human/heads/us_old_heads.tik
path models/human/heads
skelmodel head1.skd
surface head shader allied_cloud_face

path models/human/hands
skelmodel hand.skd
surface hand shader handsnew
}

hope i got everything
  
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elitecloud is Offline
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Default 07-20-2003, 08:23 PM

ok let me try it :-)
  
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GRR!!! it didnt work...
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elitecloud is Offline
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Default GRR!!! it didnt work... - 07-20-2003, 08:34 PM

Shader file

Scripts>>Allied_cloud.shader

Allied_cloud_shirt
{
qer_editorimage textures/models/human/Allied_cloud_shirt.tga
{
map textures/models/human/Allied_cloud_shirt.tga
rgbGen lightingSpherical
}
}

Allied_cloud_pants
{
qer_editorimage textures/models/human/Allied_cloud_pants.tga
{
map textures/models/human/Allied_cloud_pants.tga
rgbGen lightingSpherical
}
}
cull_Allied_cloud_pants
{
qer_editorimage textures/models/human/Allied_cloud_pants.tga
cull none
{
map textures/models/human/Allied_cloud_pants.tga
rgbGen lightingSpherical
}
}
Allied_cloud_hat
{
qer_editorimage textures/models/human/Allied_cloud_hat.tga
{
map textures/models/human/Allied_cloud_hat.tga
rgbGen lightingSpherical
}
}
Allied_cloud_face
{
qer_editorimage textures/models/human/Allied_cloud_face.tga
{
map textures/models/human/Allied_cloud_face.tga
rgbGen lightingSpherical
}
}

Tiki

models>>players>>Allied_cloud.tik

TIKI
setup
{
path models/human/allied_pilot
skelmodel allied_pilot.skd

surface pants shader Allied_cloud_pants
surface coat shader Allied_cloud_shirt
surface cullpants shader cull_Allied_cloud_pants

// $include models/human/heads/us_old_heads.tik
path models/human/heads
skelmodel head1.skd
surface head shader Allied_cloud_face

path models/human/hands
skelmodel hand.skd
surface hand shader handsnew
}


//
// define what folder to get specific sound from for the player model
//
$define pulloutdir sound/weapons/pullout


init
{
client
{
// Cache sounds here
}
server
{
voicetype pilot // set the voicetype to use for multiplayer instant messaging
}
}


//
// include the base player model definition
//
$include models/player/base/include.txt

// need to indicate the end of the tiki file because we have a tiki command at the end
//end




oOo: oOo:
  
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Default 07-20-2003, 09:07 PM

Quote:
Originally Posted by newt
pics of ingame
  
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Matt228 is Offline
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Default 07-20-2003, 10:42 PM

I think you might have forgotten to rename models/players to models/player. this was the error that caused it not to show up. If this isn't the problem, i have everything fixed so give me you're email and i'll send you the file.

and btw newt you dont need pics because you can download it
  
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Default 07-21-2003, 03:59 PM

Quote:
Originally Posted by newt
Quote:
Originally Posted by newt
pics of ingame
  
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Default 07-21-2003, 04:55 PM

Quote:
Originally Posted by newt
Quote:
Originally Posted by newt
pics of ingame

oOo: he is asking for help because it doesent work ingame oOo:

durhdabee!!!!!!! duh' hake:
  
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Default 07-21-2003, 05:35 PM

then irs path to .tik

models then players then.tik

oOo:
  
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Default 07-21-2003, 07:29 PM

wared u ga teh skool at mistar? oOo:
  
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Default 07-22-2003, 05:16 AM

[quote="[DDR]psykotic_chiken":c14c2]wared u ga teh skool at mistar? oOo:[/quote:c14c2]
I do have to ask you the same question...where did you go to school?
Because even I, a Swede, writes better in english... hake:



  
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Default 07-22-2003, 06:00 AM

Quote:
Originally Posted by newt
then irs path to .tik

models then players then.tik

oOo:
path = like which folder its in.

models/player/allied_blah.tik

ur both retards
  
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Re: player model not working
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Matt228 is Offline
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Default Re: player model not working - 07-22-2003, 06:56 PM

[quote="[22nd Elite] Cloud":6a54e]
download:
[url="http://www.gameroasis.com/cloud/mods/user-cloud_pilot.pk3"]http://www.gameroasis.com/cloud/mods/us ... _pilot.pk3[/url]
[/quote:6a54e]
this might be a little too complex, but the idea is you download then take a look at the file. i downloaded it and it took me only a few seconds to see what was wrong. its faster to download it and look at it than to make the person with the problem give you every piece of information that is already in the file. you might say that it is a pic of ingame. and newt be careful its models/player/blah.tik not models/players/blah.tik i know you corrected yourself but its mistakes like that that make it so hard to get started modding.
  
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