MoH General Discussion General Discussion about Medal of Honor: Allied Assault, expansions and Pacific Assault |
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Senior Member
Posts: 2,651
Join Date: Jan 2002
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01-29-2002, 01:52 AM
I know some of you have probably missed it on the News, so here...
Post your questions here on this thread and I'll complie them, filter out the bad lang, repeated questions and such, and send 2015 a list of questions that's actually intelligent and worth answering. Then I'll post the answers as a featured article when I get them. How does that sound?
Ex of a question that is likely to be included:
Q: Could you please give me a step-by-step instructions on how to make use of the "rcon" command to remotely administrate my server?
or even
Q: As a result of the v1.1 patch, I cannot cheat in single player mode anymore; yes I admit I need to cheat to get pass the levels, now is there a way to work around that?
You get the idea. So, get busy posting.
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Questions complied so far:
Q: Please give us a step-by-step instructions on how to make use of the "rcon" command to remotely administrate our server.
Q: As a result of the v1.1 patch, I cannot cheat in single player mode anymore, is there a way to work around that?
Q: Is there a way to get rid of that annoying white line at the bottom right of the screen when you move? (common problem)
Q: Is there anyway to fix the 'grey' screen? (common problem)
Q: Is there a way to put my own music into the game?
Q: Will there be an official dedicated linux server released for MoHAA?
Q: Is there going to be a voting menu for kicking, maps and game mode?
Q: Are we going to get an SDK?
Q: A Mod managing system/menu?
Q: Is there any way to bind voice commands to a single key?
Q: How does the sv_master# command work in MoH?
Q: It doesn't appear privateclients is working. If it is, how do we use it? If not, why is it not working, and when will it be ready?
Q: Is there a plan to compress the net code even more? Just like Point releases did for Quake 3?
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Guest
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01-29-2002, 02:00 AM
I don't know code or even console command stuff. So my question off the top of my head is...
Is there any chance of you modifying the game so the basic mauser rifle has a secondary "clubbing" attack like the pistol does? It is the most under-utilized of the major weapons because its slow rate of fire is coupled with an almost complete ineffective defensive capability at short range or when fending off an enemy rush in close quarters. If one could club with the mauser it would become a much more popular weapon.
So, not sure if that is the kind of question you are looking for or not.
My other question would be:
Any chance servers could be set up to limit the weapons availble or to make them available in a realistic ratio? (Many people feel the Omaha bunkers are unrealistically unusable because of the accuracy and over abundance of sniper rifles, etc.)
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Senior Member
Posts: 185
Join Date: Jan 2002
Location: Aberdeen, Scotland
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01-29-2002, 02:07 AM
my question is :
Do cows really go Moo or is it just a concpirasy to hide aliens from our every day lives?
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My site > http://www.stillborntree.homestead.com

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Junior Member
Posts: 16
Join Date: Jan 2002
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01-29-2002, 02:13 AM
That is an excellent list already, I say submit it now, if we bog them with too many questions they will take longer to answer. I would like the answers to that right away
We can always bother them again another time 
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Senior Member
Posts: 165
Join Date: Jan 2002
Location: Chico, CA, USA
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01-29-2002, 03:43 AM
how about
Will there be any more gameplay fixes(weapon class limiting etc..) addressed by official patches?
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Senior Member
Posts: 130
Join Date: Jan 2002
Location: adasd
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01-29-2002, 03:43 AM
I would like to know if,in a futur patch, the bug with the allied feet will be fixed (you know, when they go 2D at a distance), and if the in-game broswer(thanks alot) will eventually include filters, a buddy list, and a way of enableing mods like Half-Life did. 
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Senior Member
Posts: 628
Join Date: Jan 2002
Location: Huntington Beach, CA God's Country
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01-29-2002, 04:18 AM
Can we get a comprehensive tutorial and support for dedicated servers. If this game does not have a very detailed and comprehensive instructions for running dedicated servers it will falter. Everything and anything they have put into the code revolving around server to customize and streamline the server hosting process.
P.S. Can we get smoke grenades please?
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"Especially when youre trying to lure more people into your f**king sick cult. I cna't beleive you sick peices of s**t are still alive, you should be sentanced to death. My god, having a clan that embraces murder and rape? You're the people that give gaming a bad name." - Koshi VISIT GF CLAN SITE EDITED FOR COWARDS
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Member
Posts: 78
Join Date: Jan 2002
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01-29-2002, 04:37 AM
Someone's already asked about the SDK. I assume it will include a map editor, but if it doesn't, will a map editor be released. My only other question is why an axis player model with a cap wasn't included in the MP game. The first few enemies you face in the SP are wearing one.
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=Waffen SS=
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Guest
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01-29-2002, 04:46 AM
oh yes! Smoke grenades please!!
The ability to mark favorite servers in the in game server list! But I guess those are wishes, not questions.
But how about,
Anyway to add a snow uniform for the allies. When you have a Force Model option the Axis is at a HUGE disandvantage since the allied players can force the Axis players to have white uniforms (or even white lab coats!) which makes them stand out in all maps but the snow map. But there is no comparable allied model. Not fair.
Mooooo
Um I mean, bye
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Senior Member
Posts: 102
Join Date: Jan 2002
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01-29-2002, 05:06 AM
What's w/ the A.I. being too accurate and their health being ridiculously high even on Easy mode?
[This message has been edited by NOLF (edited January 29, 2002).]
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Senior Member
Posts: 534
Join Date: Jan 2002
Location: Newport Beach CA
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01-29-2002, 05:14 AM
Q: what genius decided to force dedicated server admins to leave the CD in the drive.
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Senior Member
Posts: 173
Join Date: Jan 2002
Location: TEAMGOD
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01-29-2002, 05:14 AM
So far the game is perfect , I just figured since CS was such a low level game and had somewhat driveable vehicles in multiplayer , I expected this game to have something driveable , a jeep or something. Hopefully someone will mod that tank  so we can drive it run down those snipers while your crew runs along side the tank for cover. www.GOD.place.cc

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Senior Member
Posts: 176
Join Date: Jan 2002
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01-29-2002, 05:35 AM
"Q: Are we going to get an SDK?"
It's been said several times we are. This is a simple, yes question. It should be worded:
"When will EA decide to release the SDK?"
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Site Owner
Posts: 5,843
Join Date: Jan 2002
Location: Florida, USA
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01-29-2002, 05:58 AM
I also want to know when and if they will be releasing a SDK.
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Not so Rude,
RudeDog

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Member
Posts: 98
Join Date: Jan 2002
Location: Minneapolis, MN, USA
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01-29-2002, 08:49 AM
dumb question: whats a SDK?
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