I personally think the idea that someone brought up to stop sniping from the beach was a good idea... The one where they suggested a barrier for all ballistic weapons through which no Ally could shoot until they got past the barbed wire.
On D-Day not one ally sat down and started picking off targets from the beach. I think this would make it more balanced towards the Axis, but that's how it was in real-life.
Once you have gotten to the bunkers/trenches I do believe the Allies have the advantage as they can charge at more than one point.
There's no bottleneck choke-point to defend, so Allies can all regroup at a point in the trenches and move in as a force.
That's what the real-life beach charges would have required.
Personally, I don't mind Omaha exactly as it is. My only gripe with it is it is much more a DM map than an Objective map due to the respawns.
I played one game on Omaha where not one Axis defended the cannons, they just simply got tons of frags picking off Allies as they charged.
The way I see it is if the Allies all have sniper rifles, you hold back as Axis and let them come. See how useful those sniper rifles will be in the closed areas of the bunkers.
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