I'm finally making my own player skins (after inspiration from my other thread in this forum) and I have a couple of questions:
-How do I get gear on players? (like bullets, grenades, pouches)
-Ok, I want a black winter hat, just black, how would I get that?
-I want a plain white shit, how would I do that?
-And if I'm using gear and hats on my skins what kind of .shader files should I use?
-Also, are there any other more indepth tutorials on editing .shader and .tik files?
Thanks for helping out a helpless (skinnig) n00b biggrin:
[quote="kin'akairo":d4d81]I'm finally making my own player skins (after inspiration from my other thread in this forum) and I have a couple of questions:
-How do I get gear on players? (like bullets, grenades, pouches)
-Ok, I want a black winter hat, just black, how would I get that?
-I want a plain white shit, how would I do that?
-And if I'm using gear and hats on my skins what kind of .shader files should I use?
-Also, are there any other more indepth tutorials on editing .shader and .tik files?
Thanks for helping out a helpless (skinnig) n00b biggrin:[/quote:d4d81]
Hummmm plain white Shit eh.....I would shit then spray paint it white lol
gear is easy, u need to find the path to the model and the shader. for example a holster woud be:
path models/GEAR/US
skelmodel 45holster.skd
surface 45holster shader 45holster