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kin'akairo is Offline
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Default Player skins - 01-25-2004, 09:58 AM

I'm finally making my own player skins (after inspiration from my other thread in this forum) and I have a couple of questions:
-How do I get gear on players? (like bullets, grenades, pouches)
-Ok, I want a black winter hat, just black, how would I get that?
-I want a plain white shit, how would I do that?
-And if I'm using gear and hats on my skins what kind of .shader files should I use?
-Also, are there any other more indepth tutorials on editing .shader and .tik files?
Thanks for helping out a helpless (skinnig) n00b biggrin:
  
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HeadUp is Offline
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Default 01-25-2004, 04:17 PM

take a look at my skinning tut its a sticky on this forum

if you still have questions, post em back in this thread
  
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kin'akairo is Offline
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Default 01-26-2004, 02:39 AM

Could you email it to me? The link won't work since the site is down (my email is matticus724@charter.net)
  
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WidowMaker555 is Offline
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Default Re: Player skins - 01-26-2004, 03:55 AM

[quote="kin'akairo":d4d81]I'm finally making my own player skins (after inspiration from my other thread in this forum) and I have a couple of questions:
-How do I get gear on players? (like bullets, grenades, pouches)
-Ok, I want a black winter hat, just black, how would I get that?
-I want a plain white shit, how would I do that?
-And if I'm using gear and hats on my skins what kind of .shader files should I use?
-Also, are there any other more indepth tutorials on editing .shader and .tik files?
Thanks for helping out a helpless (skinnig) n00b biggrin:[/quote:d4d81]

Hummmm plain white Shit eh.....I would shit then spray paint it white lol
  
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imported_Grim_Reaper is Offline
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Default 01-26-2004, 04:23 AM

gear is easy, u need to find the path to the model and the shader. for example a holster woud be:
path models/GEAR/US
skelmodel 45holster.skd
surface 45holster shader 45holster
  
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