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M1A1 Carbine/ M1 Carbine
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Default M1A1 Carbine/ M1 Carbine - 02-11-2004, 07:02 PM

Okay, here's the deal:

I am trying to take Dr. Deleto's Carbine and replace Hobbs' Carbine, with the skin, reload anims, and clip capacity. I did all that, replaced the model, the shader, the clip capacity, blah blah. My only problem is the skin still doesn't work. It's not white and grey, it's black and yellow and all different colors, and they flicker and change as you move. Anyone know the problem(s)?
  
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Default 02-11-2004, 07:35 PM

fix the shader
  
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Default 02-11-2004, 08:04 PM

uh lol, i still have no idea how to do that
  
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Default 02-12-2004, 06:09 AM

try just putting both shaders in the shader folder in the pk3...if that doesn't work then make ur own
  
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Default 02-13-2004, 11:29 PM

didnt work...couldnt have 2 carbine.shaders in the same file...anyone please help me!
  
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Default 02-14-2004, 06:15 AM

i wil do it for u...and send it to u ok?
  
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Default 02-15-2004, 12:54 PM

cant....hotmail wont allow me to
  
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Default 02-22-2004, 06:06 AM

open the tik and check the shader names then use those shaders in your main shader file (which you can name anything). Also you must make sure the skins are the same dimensions, angles, etc. It probably will be quite difficult to do.
  
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Default 02-22-2004, 06:31 AM

SDnap/



  
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