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MoH Maps, Mods & Skins
m14 im showin off
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MoH Maps, Mods & Skins
Discuss custom maps, skins and mods here.
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kala
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08-09-2004, 09:45 AM
yea it whould be great if it's gonna replace the shotty
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Hawke
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08-09-2004, 04:38 PM
[quote="[DDR]psykotic_chiken":68965]lol,you guys are nuts lol.
poly count is 2509,unoptimized.[/quote:68965]
That's alot.
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Hawke
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08-09-2004, 04:39 PM
Quote:
Originally Posted by
kala
yea it whould be great if it's gonna replace the shotty
9
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imported_Grim_Reaper
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08-09-2004, 04:41 PM
i think it would replace the m1, but thats just me.
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sephy2005
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08-09-2004, 04:43 PM
IDD - are you going to release?
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Hawke
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08-09-2004, 04:43 PM
It has almost the same body and such as the M1. They are both rifles and it replaced that in real life.
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ElitE3D
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08-09-2004, 05:28 PM
hl2 uses sdk? really? oOo:
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Apocalypse | NoW
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08-09-2004, 09:10 PM
Quote:
Originally Posted by
Hawke
It has almost the same body and such as the M1. They are both rifles and it replaced that in real life.
True. It should replace M1
Apocalypse | NoW
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BlackJackal
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08-09-2004, 09:23 PM
[quote="Apocalypse | NoW":a101f]
Quote:
Originally Posted by
Hawke
It has almost the same body and such as the M1. They are both rifles and it replaced that in real life.
True. It should replace M1[/quote:a101f]
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sephy2005
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08-09-2004, 09:43 PM
oOo: why wouldnt it replace M1 eek:
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GoatChild
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08-11-2004, 08:10 AM
thats a good model
great work
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[DDR]psykotic_chiken
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08-11-2004, 07:15 PM
[quote=Hawke]
Quote:
Originally Posted by
"[DDR
psykotic_chiken":f6cf9]lol,you guys are nuts lol.
poly count is 2509,unoptimized.
That's alot.[/quote:f6cf9]
no,it aint.....not for my comp.......
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Hawke
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08-11-2004, 07:20 PM
It's best not to go over 1750 for a gun. Putting 14 guns with 2500 pc each will lag you.
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Poseidon
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08-11-2004, 07:41 PM
Making sure it is skinned and scripted well and it will be fuckin awesome.
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Apocalypse | NoW
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08-11-2004, 07:42 PM
Quote:
Originally Posted by
m1ck97
Making sure it is skinned and scripted well and it will be fuckin awesome.
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