I've just had a thought, (which doesn't happen to me very often). What if someone who is skilled in programming make a patch that limits the amount of weapons that can be used per team eg, depending of the sze of each team 1 bazooka, unlimited rifles,3 snipers, etc, etc.
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Ich möchte einen Würstbude mit Sahnpasta und Currysauce.
I've just had a thought, (which doesn't happen to me very often). What if someone who is skilled in programming make a patch that limits the amount of weapons that can be used per team eg, depending of the sze of each team 1 bazooka, unlimited rifles,3 snipers, etc, etc.
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Ich möchte einen Würstbude mit Sahnpasta und Currysauce.
hey cool... the main problem in Mohaa is maybe the "hybrid" style which it belong to. something between a Quake-like and Hidden and dangerous. Between unreal situation and History. everybody can choose his own point of vue. i'm not such in mp, but i suppose it possible to create some very realistic servers for history fans (and i'm) and some others for more fun gameplay with bazooka for all players (or anything they want)... no ??? btw, i agree : the're easy to kill.
<BLOCKQUOTE><font size="1" face="Tahoma, Verdana, Arial">quote:</font><HR>Originally posted by [ThSkr]Draksen: ST_Bazooka_Joe,
I have given MY OPINION.
Bazookas are NOT REALISTIC, especially when 90% of players in a squad use them.
It causes lag, and it is UNREALISTIC.
ST_Bazooka_Joe, go and play Quake !
The "thermo-plasmic over-protonic gun" is a better weapon for you !
<HR></BLOCKQUOTE>
Well, how realistic can you be when we actually are talking about cartoons running arround and shooting. Didn't they use the bazooka at all in the WWII? Don't you think that they used a couple of zookas in the same mission?
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Assumption is the Mother of all fuckups!
Crosoldier,
You are right : they used bazookas, "a couple of bazookas" just as you said.
But I really don't think they used bazooka-squad or bazooka-platoons.
I have seen, too much often, almost 10 players with bazookas waiting behind a corner. lol