Alliedassault           
FAQ Calendar
Go Back   Alliedassault > FPS Gaming General Discussion > MoH General Discussion
Reload this Page Lag running = Teleporting
MoH General Discussion General Discussion about Medal of Honor: Allied Assault, expansions and Pacific Assault

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old
  (#3)
Ydiss is Offline
Senior Member
 
Posts: 2,377
Join Date: Jan 2002
Location: Nottingham, England
 Send a message via ICQ to Ydiss  
Default 03-04-2002, 08:21 AM

Usually, when a player lags badly, they appear to move slowly or stop entirely between packets, making it much easier for other players with lower pings to kill them.

In some instances when a player has particularly bad packet loss you might find this happens, but it's pretty rare.

If it happens then don't worry, I am almost certain that they wouldn't be able to kill you, either.

If you see one of these laggers and they have a better pinger near them, my suggestion is to take out the lower pinger first. Then just get in line with the lagger and line up a shot when they are running away or towards you.

It shouldn't create too much of a problem, really.

------------------
  
Reply With Quote
 



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
vBulletin Skin developed by: vBStyles.com
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.