Offtopic Any topics not related to the games we cover. Doesn't mean this is a Spam-fest. Profanity is allowed, enter at your own risk. |
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Major General
Posts: 12,924
Join Date: Feb 2004
Location: The Continent of Africa
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09-04-2004, 01:04 PM
I downloaded it.....can't be arsed playing it though, maybe later, or tomorrow. oOo:
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Senior Member
Posts: 8,033
Join Date: Jan 2003
Location: motherland
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09-04-2004, 01:04 PM
[quote="Mr.Buttocks":c65bb]I downloaded it.....can't be arsed playing it though, maybe later, or tomorrow. oOo:[/quote:c65bb]
loll get on the cod server
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Senior Member
Posts: 275
Join Date: Mar 2002
Location: Belgium
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09-04-2004, 01:51 PM
Ok, my thoughts on the demo (only played a short part cause I had to go):
Negative:
- Loading takes forever (P4, 2.0gig - 768mb ddr - 9800 pro 128mbs).
- AI sucks bigtime! I was shooting with MG, things started to blur on my screen, looked behind, a Jap was piercing my back with his nife while an allie was sitting right behind him enjoying the beautiful forrest I guess, omg.
- AI keeps running through your line of fire.
- Weapon-sounds as usual suck arse.
- No keyboard config options + qwerty keyboard (I always play with arrows so this sucks bigtime) -> still have to use alt+shift to change my keyboard to qwerty which means this will be fun for chatting in MP again.
Positive:
- Engine looks quite nice
- Plays good
- All detail on MAX and still ran nice, lagged a bit whit lots of action.
So lots of work to do before november wallbash:
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Senior Member
Posts: 3,452
Join Date: Jun 2003
Location: mASSachusetts
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09-04-2004, 01:54 PM
[quote="Ghost Dog":8ecff]Ok, my thoughts on the demo (only played a short part cause I had to go):
Negative:
- Loading takes forever (P4, 2.0gig - 768mb ddr - 9800 pro).
- AI sucks bigtime! I was shooting with MG, things started to blur on my screen, looked behind, a Jap was piercing my back with his nife while an allie was sitting right behind him enjoying the beautiful forrest I guess, omg.
- AI keeps running through your line of fire.
- Weapon-sounds as usual suck arse.
- No keyboard config options + qwerty keyboard (I always play with arrows so this sucks bigtime) -> still have to use alt+shift to change my keyboard to qwerty which means this will be fun for chatting in MP again.
Positive:
- Engine looks quite nice
- Plays good
So lots of work to do before november wallbash:[/quote:8ecff]typical of EA i suppose...
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Brigadier General
Posts: 10,503
Join Date: Dec 2002
Location: Ontario
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09-04-2004, 01:54 PM
ya I thought loading took forever too
im on 2.6GHz w/ 1.25GB of RAM
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Sergeant
Posts: 1,100
Join Date: Dec 2002
Location: Canada
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09-04-2004, 01:56 PM
[quote="Ghost Dog":bf705]Ok, my thoughts on the demo (only played a short part cause I had to go):
Negative:
- Loading takes forever (P4, 2.0gig - 768mb ddr - 9800 pro).
- AI sucks bigtime! I was shooting with MG, things started to blur on my screen, looked behind, a Jap was piercing my back with his nife while an allie was sitting right behind him enjoying the beautiful forrest I guess, omg.
- AI keeps running through your line of fire.
- Weapon-sounds as usual suck arse.
- No keyboard config options + qwerty keyboard (I always play with arrows so this sucks bigtime) -> still have to use alt+shift to change my keyboard to qwerty which means this will be fun for chatting in MP again.
Positive:
- Engine looks quite nice
- Plays good
So lots of work to do before november wallbash:[/quote:bf705]
I agree with you there. Nothing spectacular or really any reason to buy. The AI does blow, the sounds suck and the loading times are pathetic, at a few points I thought the damn thing crashed because it took so long. Really glitchy as well, I didnt expect much from EA anyways.
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Brigadier General
Posts: 10,503
Join Date: Dec 2002
Location: Ontario
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09-04-2004, 02:01 PM
after playing the demo a few times more. I immediatly regret my decision of making it a 10/10
the AI isnt really good
the control are a little chuggy
I really dont have a problem with the sounds
so to rethink my over all score for the demo, Ill give this a 7.5/10 just becuase I thought the graphics were pretty dman good and didnt frame lag my ass to hell
wonder what MP would be like.
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Major General
Posts: 13,482
Join Date: Jun 2002
Location: University Park, PA
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09-04-2004, 02:02 PM
how was the interactive environment?
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Brigadier General
Posts: 10,503
Join Date: Dec 2002
Location: Ontario
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09-04-2004, 02:07 PM
Quote:
Originally Posted by Coleman
how was the interactive environment?
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ALOT of shit was blowing up. you can shoot the valves off these propane tanks and they start flying around all over hte ground lol blowing people up.
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Senior Member
Posts: 1,462
Join Date: Oct 2003
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09-04-2004, 02:07 PM
k the AI is like bfv
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General of the Army
Posts: 18,202
Join Date: Jan 2002
Location: Ireland
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09-04-2004, 02:13 PM
I think its pretty good so far, played through it a few times, some weird stuff like when you use an mg your vision starts to blur after a few rounds, maybe its meant to be a heat haze coming off the gun or the vibration of it shaking you. Graphically its nice, obviously not doom 3 standard but its a hell of an improvement over allied assault. Seems to retain the same feel as allied assault, i just put my mouse upto full speed and it didn't feel sluggish at all. Ai has suprised me a few times, i was in a hut firing out and one of the litttle bastards ran in the side door and started bayonetting me. cuss:
The grenades seem a bit weird though, you're meant to be able to "cook them off" like in rtcw, ive held it for 3 seconds primed and thrown it and it still seemed to sit on the ground for a while before detonating. The actual visual effect of the nade exploding i think was much better in allied assault, in this its pretty hard to tell if your grenade has actually exploded.
Already encountered one bug, i was in "death state" with the japanese rifle, i get revived and i get up running about with an invisible rifle in my hand, it fixed itself once i switched to the tommygun and back though.
Also a few scripted sequences like the corsair ploughing into the ground when you;re heading for the mg or the zero crashing into the guard tower, would be nice if they added some kind of variable so these happened once in a while and not every time.
[img]http://homepage.ntlworld.com/gerald.marley/pa/bombers.jpg[/img]
[img]http://homepage.ntlworld.com/gerald.marley/pa/dumbass.jpg[/img]
[img]http://homepage.ntlworld.com/gerald.marley/pa/oooohshit.jpg[/img]
[img]http://homepage.ntlworld.com/gerald.marley/pa/tower.jpg[/img]
[img]http://homepage.ntlworld.com/gerald.marley/pa/durrmorphinesgood.jpg[/img]
[img]http://homepage.ntlworld.com/gerald.marley/pa/kabang.jpg[/img]
[img]http://homepage.ntlworld.com/gerald.marley/pa/shititripped.jpg[/img]
[img]http://homepage.ntlworld.com/gerald.marley/pa/purty.jpg[/img]
Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
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Senior Member
Posts: 1,462
Join Date: Oct 2003
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09-04-2004, 02:18 PM
damn, i wish i could play with my settings maxed.
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Senior Member
Posts: 8,033
Join Date: Jan 2003
Location: motherland
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09-04-2004, 02:28 PM
ill get it just so i can kill jajpanese happy:
jjjkjjkjkhjololol
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Chief of Staff General
Posts: 20,691
Join Date: Apr 2002
Location: Brampton Ontario Canada
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09-04-2004, 02:31 PM
Meh, fuck SP.
I'm waiting for the MP demo.
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General of the Army
Posts: 18,202
Join Date: Jan 2002
Location: Ireland
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09-04-2004, 02:35 PM
Quote:
Originally Posted by Pyro
Meh, fuck SP.
I'm waiting for the MP demo.
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You;re better off dloading this to get an indication of how its gonna run on your pc, its pretty hard on my pc at the high settings.
Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
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