Quote:
Originally Posted by Jezboy03
No not scripting. I meant like actually using MoHR to edit the actual maps. But thanks anyways.
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You have to use a bsp decompiler to convert maps back into a readable format for Radiant. You should know that bsp translates all brushes and surfaces into triangles and they can not be converted back into the original brushes. It usually takes several hundred hours to reconstruct a map back into any semblance of the original.