Alliedassault           
FAQ Calendar
Go Back   Alliedassault > FPS Gaming General Discussion > MoH Maps, Mods & Skins
Reload this Page 3 maps to test...
MoH Maps, Mods & Skins Discuss custom maps, skins and mods here.

Reply
 
Thread Tools Display Modes
Old
  (#31)
Balr14 is Offline
Senior Member
 
Posts: 316
Join Date: Jan 2002
   
Default 09-07-2004, 06:31 PM

Quote:
Originally Posted by ElitE3D
dam it why didnt you say anything when i was askinh for mappers for vietnam mod rock:
There have been 3 or 4 VietNam mods started that I've helped with textures, prefabs or terrain. If I missed yours, I apologize; I'm very bad at keeping people's names and mods straight (old age is hell). If you need some help with things, let me know. I'll offer you one big tip for starters. You can't use LOD terrain to create large open maps with lots of foliage. Perfomance is just plain awful.
  
Reply With Quote
Old
  (#32)
Gonzo is Offline
2nd Lieutenant
 
Gonzo's Avatar
 
Posts: 3,596
Join Date: Feb 2003
Location: Plymouth, Massachusetts
  Send a message via AIM to Gonzo Send a message via MSN to Gonzo  
Default 09-07-2004, 09:58 PM

kick ass work
  
Reply With Quote
Old
  (#33)
Godsmack is Offline
Senior Member
 
Posts: 3,572
Join Date: Apr 2003
Location: I cut bitches
  Send a message via AIM to Godsmack  
Default 09-08-2004, 02:21 PM

Quote:
Originally Posted by Gonzo
kick ass work
rock:
  
Reply With Quote
Old
  (#34)
Balr14 is Offline
Senior Member
 
Posts: 316
Join Date: Jan 2002
   
Default 09-13-2004, 11:06 AM

My apologies for the delay in getting these maps uploaded for testing. I discovered my depiction of Battery Geary was not accurate. It was entirely covered in dirt and had steel spotter towers behind it. I found a book that shows it as it really was. There's always lots of metal missing from most images you see because Japan always salvaged all the metal they could get and sent it back home.

I've also cleaned up the texture file (it's now only 40 meg) and have to go into the other maps to see what textures I clobbered.

Here's the fixed Battery Geary:

[img]http://home.wi.rr.com/balr14/corrig6.jpg[/img]

[img]http://home.wi.rr.com/balr14/corrig7.jpg[/img]
  
Reply With Quote
Old
  (#35)
sephy2005 is Offline
Senior Member
 
Posts: 461
Join Date: Apr 2004
   
Default 09-13-2004, 11:10 AM

ed:
  
Reply With Quote
Old
  (#36)
Apocalypse | NoW is Offline
Senior Member
 
Posts: 2,701
Join Date: Jan 2004
Location: - XFire - apocalypse416
  Send a message via AIM to Apocalypse | NoW Send a message via MSN to Apocalypse | NoW  
Default 09-13-2004, 11:43 AM

WOW!!! ed:
  
Reply With Quote
Old
  (#37)
MotoxXx is Offline
Senior Member
 
Posts: 1,343
Join Date: Dec 2002
Location: Amerika
  Send a message via AIM to MotoxXx Send a message via MSN to MotoxXx Send a message via Yahoo to MotoxXx  
Default 09-13-2004, 11:52 AM

[quote="Apocalypse | NoW":42cd0]WOW!!! ed:[/quote:42cd0]
  
Reply With Quote
Old
  (#38)
Jakke is Offline
Command Sergeant Major
 
Jakke's Avatar
 
Posts: 2,389
Join Date: Feb 2004
Location: Is "Fuck You" A Valid Answer?
  Send a message via AIM to Jakke Send a message via MSN to Jakke  
Default 09-13-2004, 03:54 PM

it sucks donkey balls



no not really, it rock: hard!!!


Smoke 'em if you got 'em!
  
Reply With Quote
Old
  (#39)
Balr14 is Offline
Senior Member
 
Posts: 316
Join Date: Jan 2002
   
Default 09-15-2004, 01:33 AM

All files are uploaded and ready to test. I stripped out a lot of extras and got it down to 50 meg total. I'm looking for about 8 - 12 people to test these maps. PM me if you are interested. They won't be available to the general public (with all the bells and whistles until HITP2 is released).
  
Reply With Quote
Old
  (#40)
eeves is Offline
Senior Member
 
Posts: 2,235
Join Date: Jun 2004
   
Default 09-16-2004, 12:27 AM

[quote=MotoxXx]
Quote:
Originally Posted by "Apocalypse | NoW":b9e3a
WOW!!! ed:
[/quote:b9e3a]
  
Reply With Quote
Old
  (#41)
sephy2005 is Offline
Senior Member
 
Posts: 461
Join Date: Apr 2004
   
Default 09-16-2004, 08:43 AM

happy: fookin amazing cant w8 untill a server is set up , i know u all think swamp looks the best map but omfg Corregidor is amazing great work m8 dance:
  
Reply With Quote
Old
  (#42)
Balr14 is Offline
Senior Member
 
Posts: 316
Join Date: Jan 2002
   
Default 09-16-2004, 05:52 PM

Thanks. Shooting for a server Thursday nite. Of the 3 maps, Bloody Ridge was by far the most difficult to make, yet most people seem to like the other two.
  
Reply With Quote
Old
  (#43)
Godsmack is Offline
Senior Member
 
Posts: 3,572
Join Date: Apr 2003
Location: I cut bitches
  Send a message via AIM to Godsmack  
Default 09-16-2004, 06:08 PM

[quote=yves]
Quote:
Originally Posted by MotoxXx
Quote:
Originally Posted by "Apocalypse | NoW":17b5b
WOW!!! ed:
[/quote:17b5b]
  
Reply With Quote
Old
  (#44)
seere is Offline
Member
 
Posts: 34
Join Date: May 2004
Location: London
   
Default 09-18-2004, 06:06 AM

Ok thanx to Balr14 sending me his maps i was given the chance to look them over.

Bloody ridge

Well what a fantastic job of creating the foliage that not only looks convincing but hes somehow managed to create this scene without any fps problem that normaly goes hand in hand with such greenery.
The huts look fantastic and very real to life, I would like to see more of these around the ridge as I feel thats all that is lacking.

Corregidor

Large map with underground connection, hard for Balr14 to keep the fps stable in these numerous wide open areas and the mtext of 45-50 may keep the low end graphics card players from playing it.
The map itself is again of high quality but I did feel that even though it may be historicaly accurate ? I feel it would benefit from "more happening" in the open spaces, also I would imagine that the underground system is not finaly textured as it could feel so much better.
I couldn't for some reason get up into the towers (only allowed so far up the ladders)
Think you know of the infamous shadow problem...anyone that had this knows its a right pain to get rid of.
A very useful looking map that just needs that touch more but I like.

The swamp

The swamp is again a fantastic example of much folliage and landscape without fps loss....i had to tap my screen to make sure my computer was registering the correct amount of triangles!
He has kept the tri count very low and the fps very high.
The enviroment is very very believable to the point that I was going to put on my Southern comfort video (any that aint seen that film should then they would know what I mean)
Its extremely convincing.

To summerise:
These are very well made maps by a talented man, the trees and folliage is certainly the best iv'e seen within allied assault.
I certainly look forward to the public release of these maps when totaly completed.
Well done great job.
Regards.
Seere.
  
Reply With Quote
Old
  (#45)
Apocalypse | NoW is Offline
Senior Member
 
Posts: 2,701
Join Date: Jan 2004
Location: - XFire - apocalypse416
  Send a message via AIM to Apocalypse | NoW Send a message via MSN to Apocalypse | NoW  
Default 09-18-2004, 08:12 AM

Sounds awesome! rock:
  
Reply With Quote
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
vBulletin Skin developed by: vBStyles.com
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.