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  (#31)
Polaris is Offline
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Default 06-25-2001, 08:26 AM

Wookie , thats because they both came here thinking that no one here really gave a rats ass about ww2 and we were just brainless quakeIII and "rambo" fans .

and also , they were saying that this game wont be fun if its not 100% historically correct . but you know what ? i think they get a big kick out this , its fun finding mistakes isnt it . especially when you're in class and you find a mistake in a textbook or something and you bring it up to the front of the class and the teacher congratulates you in front of everyone . how nice .



[This message has been edited by Polaris (edited June 25, 2001).]
  
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  (#32)
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Default 06-25-2001, 08:44 AM

WELL THAT FIGHT BETTER STOP OR NO BEERS FOR ANYONE CAUSE I WILL KICK YOU OUT OF THE BAR I MEAN BOARD!! I AM YOU KNOW I AM CANADAIN AND US CANADIANS WILL JOIN AND HOPEFULLY STOP THIS FIGHT!! WHO LIKES MOLSON?

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Shroom
"For the burned cities and villages; for the deaths of our children and our mothers; for the torture and humiliation of our people; I swear revenge upon the enemy… I swear that I would rather die in battle with the enemy then surrender myself my people and my country to the Fascist invaders. Blood for blood! Death for death!" - Russian War Oath

[This message has been edited by Shroom (edited June 25, 2001).]
  
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  (#33)
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Default 06-25-2001, 09:02 AM

molson ice or molson canadian was all i used to drink back when i was off the wagon
  
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Default 06-25-2001, 09:27 AM

have any coke?
  
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Default 06-25-2001, 11:23 AM

Yes, I've started another one. I'm sure there has been many posts like this, but I thought I'd share this idea. As Original it is or not.

Here's an Idea..

1.) Setting : Fun - You can take a couple hits without getting too banged up or killed. More ammunition is available and gameplay is overall more "Rambo" like.

2.) Setting : Realistic -

-If you get one in the head, you die.
-You Get one in the Stomach, you bleed to death in a minute or so.
-Heart, Instant death.
-Arm, your arm's messed up.
-Leg cant walk or just limp a little, dragging too.
-Concusion, Sound is messed up for a while.
-Shrapnul, bleeds to death in a few minutes unless given medical attention.

Ammunition is harder to come by.. Etc..Etc..

  
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Default 06-25-2001, 11:25 AM

that is a good idea, I like how the realistic is not making the guys harder, just makes you harder to kill, good idea waff
  
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Default 06-25-2001, 11:30 AM

I've seen that in other games. In SoF if you are shot in the leg you walk much much slower..even if you take health your speed does not changed. I thought that was fun. And it's not a new ideas..Rainbow Six does that I believe, where if you take one shot, you're useless! But if that is to exist in the game, there has to be a switch to turn it off and on. Because..you know it is a game and some poeple wouldn't find that so much fun.
  
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Default 06-25-2001, 11:35 AM

Meeting the demographic and money seems to be just what it's all about. Not the Facts..
  
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Default 06-25-2001, 11:41 AM

Also, I was playing Deer Hunter II about 2 or so years ago or whatever. And what I really liked was that after running for about 300 yards strait, You got winded and slowed almost to a stop. Great For the reality setting. C-Rations also would improve your endurance for a while, plus a canteen or two would stop you from passing out due to heat exaustion... THAT would be very Cool.
  
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Default 06-25-2001, 11:44 AM

I hear that one. The difficulty level we talked about before but you laid it out nice for us, just add bullet drop etc. to the realistic setting and you got it. thanks
  
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  (#41)
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Default 06-25-2001, 11:46 AM

i think they are trying to stay away completely from the rambo style . maybe they decrease/increase the incidence of getting shot overall especially in omaha where anyone can get shot as you're advancing up the beach . also increased difficulty can be proportional to the amount of enemies you'll face in the missions and of course the amount of extra ammo availiable to pick up . i dont know how you can translate an arm injury to a FPS but sounds interesting . what i'm wondering about is how your squad's AI will perform in all these situations . for example by looking at the ingame trailer , it seems like they are roaming around you in a given radius instead of following you like in R6 .
  
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  (#42)
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Default 06-25-2001, 11:48 AM

first of all its an action game, there not trying to go for full out simulation, sit on your ass and take a shit in the middle of a forest game here buddy, its an action game alright, most of your ideas have been pointless gayness goin on that is true but cant all be added into the game, so quit putting in good ideas,
  
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  (#43)
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Default 06-25-2001, 11:48 AM

If you take a bullet in the arm it should be harder to hold your gun still while aiming.
  
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  (#44)
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Default 06-25-2001, 11:57 AM

lol...where did that come from
  
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Default 06-25-2001, 11:59 AM

really brett =), good point lol
  
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