Alliedassault           
FAQ Calendar
Go Back   Alliedassault > Lounge > Offtopic
Reload this Page Official Half Life 2 thread
Offtopic Any topics not related to the games we cover. Doesn't mean this is a Spam-fest. Profanity is allowed, enter at your own risk.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old
  (#11)
geRV is Offline
General of the Army
 
Posts: 18,202
Join Date: Jan 2002
Location: Ireland
   
Default 11-20-2004, 08:22 AM

[quote="mr.miyagi":0b6ec]Spotted this, maybe it'll help some people out.

-------------------------------------------------------------------------------------

What worked for me was a defrag and add/change these options in the config file:

cl_forcepreload "1"
sv_forcepreload "1"
cl_smooth "0"

That did it for me, game runs perfect now.

But i also hear about memory settings that fix some issues for some people:

"Getting the game to load as much of its self into memory as possible also helps a lot; to do this, right click on Half-Life 2 in steam and select properties, then click launch options, put in "-heapsize 256000" without the quote marks. For the number, choose half your total system memory, in the examples case, its for a system with 512megs ram, you should use 512000 for systems with a gig of ram."

------------------------------------------------------------------------------------

When I first ran CS:Source I had this graphics stutter problem that alot of people had, if you have it, make sure you change the 'cl_smooth 0' option. If you don't want to mess with files then go in the CS menu > Keyboard > Advanced > enable dev console. then during play open it by pressing the '~' key above Tab and entering: cl_smooth 0

beer:[/quote:0b6ec]

Im starting to think the audio stutters accompanied by the slight pauses are an engine bug. Was checking out the older e3 videos, when the g-man is giving his start game speech the game glitches when he says "again". In one of the vids when a level is loading up you hear the audio repeating a few times then the level loads. Also when you play hl2 usually these hitches are triggered by you opening a door to a new area on the map that you previously couldn't see, in all the e3 videos this never happened. I dunno if its a bug in the engine they couldn't fix or what but its been around since e3 2003.




Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
  
Reply With Quote
 



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
vBulletin Skin developed by: vBStyles.com
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.