 Gary Coleman skin makers wanted!!! |
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Major General
Posts: 13,482
Join Date: Jun 2002
Location: University Park, PA
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Gary Coleman skin makers wanted!!! -
08-09-2002, 10:58 PM
I've been trying forever to make this skin!!! Argh! I've come up empty handed. I am not experienced enough. I thought maybe there can be a contest or something (Ghey idea?) Anyway, i am serious about this skin, lol. The pic in my siggy is what i want the top of his body to look like. For the bottom, maybe some jeans and sneakers. Also, I tried to have his face a real picture taken from a picture search off of http://www.google.com. But, that isn't ALL you can do. Be creative too. I have inforomation on how to make the skin a different size too. If you need those instructions, e-mail me for them at stomviforte@covad.net Thanks for the time and hope to see the results 
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Senior Member
Posts: 374
Join Date: May 2002
Location: Hidden Snow Fortress Basement
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08-10-2002, 08:01 AM
What colors do you want the shirt to be?
I'm a newbie player skinner, but it should be an easy mod of the pilot skin. I'll try to make a face, but I am really bad at it, but I will not be able to make his hair puffy, because I cannot change the models shape. But I will try it, and hopefully it'll be sweet.
Red
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Major General
Posts: 13,482
Join Date: Jun 2002
Location: University Park, PA
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08-10-2002, 11:39 AM
lol, i guess his shirt can be red and white (wait, no. that would make him look like a ghey sailor ha). How about blue and yellow. Those are some good late 70's colors 
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Senior Member
Posts: 729
Join Date: Jun 2002
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08-10-2002, 11:43 AM
Oh god i could see a gary coleman skin now! :lol: How bout a willis skin too
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Major General
Posts: 13,482
Join Date: Jun 2002
Location: University Park, PA
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08-10-2002, 12:01 PM
lol. Todd Bridges, Gary Coleman....poo...i forgot the girls name. The one that is dead.
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Guest
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08-10-2002, 01:33 PM
wrong, its not skinning m8. If you want a LiTTLE one. YOu have to remodel him then skin :wink:
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Guest
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08-10-2002, 01:33 PM
I bet that Q3A has some. HEH they have allot of Homer Simpson models
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Major General
Posts: 13,482
Join Date: Jun 2002
Location: University Park, PA
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08-10-2002, 03:30 PM
to make him smaller, all you have to do is put a different scale number in the .tga's. I have the exact directions.
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Guest
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08-10-2002, 04:24 PM
DOH! Sorry m8 my bad
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Master Sergeant
Posts: 1,789
Join Date: May 2002
Location: Marietta, GA
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08-11-2002, 01:21 AM
Whatchu talkin' bout? That doesn't look like Gary Coleman. Nice security guard idea though. 
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Major General
Posts: 13,482
Join Date: Jun 2002
Location: University Park, PA
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08-11-2002, 07:29 AM
Quote:
Originally Posted by Colonel
Whatchu talkin' bout? 
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lol 
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Senior Member
Posts: 542
Join Date: Jun 2002
Location: Belgium
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08-11-2002, 08:27 AM
Superkat, that's stupid, make a topic if you need some attention :lol:
Joke mate 
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Major General
Posts: 13,482
Join Date: Jun 2002
Location: University Park, PA
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08-11-2002, 11:51 AM
here are some instructions on how to make him smaller: [quote:59e21]ok,at the top of the .tik file,
the command is...
__________________________________________________ ________________
TIKI
setup
{
scale 0.45
path models/etc etc
__________________________________________________ ___________________________
you put the scale in manually,on the player .tik
in exactly where ive put it above.
Also you put it in the ... _fps.tik as well.
once you done that,if you go to the bottom of the .tik file
theres a command...
$include models/player/base/include.txt
change that to...
$include models/player/base/includegarry.txt
then go to pak0,open it and extract the base folder and contents to your mod
so you got the folders-models/player and the base folder as well.
open the base file with notepad and re-scale from 0.52 to 0.45
in both of the files,
DONT FORGET to re-name the base files "includegarry"on both of them.
pak the files,place in main and you should have "liddle 'ol Garry Coleman"
[/quote:59e21]
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Major General
Posts: 13,482
Join Date: Jun 2002
Location: University Park, PA
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08-11-2002, 11:52 AM
here is how to make a face for him:[quote:02ef4]theres 8 animated heads,and they are called just that.
path/models/heads/head1.skd
heads.....
1+2 are rounded and hamster like
3 is thinner,and the more handsome
4 has a hooky nose,
5+6 are pretty much like 1+2 but dont have a hair line,
7 has a flatter rounded nose
8 has a squarer jaw,as it is used mainly for nco's
you will need a full frontal (ha ha) of garry coleman.
if you are using paint shop pro 7,use another photo program to re-size it.
as psp7 isnt pixel friendly on resolution.
but psp7 is exellent at everything else.
get a face,and get the colours to match the photo.within reason.
a good starting point is the mouth,if you dont get the mouth right
its a disaster.
and clone the new face onto the tga.
re-name the tga as gary_face or something.
remember to re-name the shader command in the tik,
and to write the shader command in the script.[/quote:02ef4]
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